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SpikyPillow

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A member registered Jul 19, 2021 · View creator page →

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extra stage seems bugged? at some point enemies just stop happening and theres no progress

I made a mistake in my wording, I didn’t mean vertical, I meant horizontal! I mix the two up often. I’m aware that you can use the gun to jet pack, the problem is mostly that it doesn’t work horizontally, and counter intuitively you’ll always move the direction you shoot left and right but shooting downwards moves you up. It feels a bit awkward! Lack of fast air horizontal movement is why I suggested the blast system.

This game is pretty fun! Some pains, though.

The weapon system is just frustrating. Some feel infinitely better than others (shotgun my treasure), and avoiding picking up a weapon is really difficult since when they drop is a bit unreadable, and it can screw you over if you’re relying on your current one. They even suction to you! It’s also very strange that only some of them auto reload, and that there’s no manual reload button.

Also it feels like enemies take too long to die to bullets, especially the spiky ones you can’t jump on. They’re probably the ones i dislike the most: Going up puts you at a disadvantage (since they group up and make it very hard to avoid alongside other things), and you don’t have nearly enough weapon fire to cover and stay on the ground. If there was a way to move vertically (like a dash, or your gun actually pushing you in a vertical direction) then it would be a lot more manageable, but as it is it feels like if you get 4 of those icy spike guys and a few of the shells you just are guaranteed to lose lives. Might be able to sum this up as “skill issue”, not sure, but it doesn’t feel very good to deal with.

A funny way to solve both the no reloading problem and adding vertical movement at once would be to add a blast that fires the rest of your ammo (and auto starts reloading) and launches you.

Cool game!