I do have a YouTube channel, but I don't post tutorials (or really much of anything), but I might in the future!
Spratley
Creator of
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Oh wow thank you so much, I didnt think anyone would actually complete it! I totally agree with the movement feeling off, I was really behind with my schedule for the jam I made this in and I had to cut a lot of my time for final pass changes and game feel to make it in on time :)
The movement is actually improved from where it started at if you can believe it! I wanted to make it faster, but the animation was for a much slower walk cycle and looked weird if I either sped it up to match how fast he walked or left it the same and had it desync the feet and movement speed. Since I'm no animator, I didn't want to have to re-do the walk a second time and I ended up just going with as high of a speed I could get it to go without looking strange!
Anyways thanks again for playing, it means a lot!
Music and sound is always something I forget until the last second when doing a jam!
I was thinking of quickly grabbing some old reliable Kevin Macleod, but in the end I decided that the natural ambience of your real life keyboard smashing was an interesting enough noise to fill the void!
(Next time I promise I'll block out some time for audio!)
Stress-by-multitasking, and making the player panic in the final stretch as time ran out and they realized they didn't do everything they needed to was my goal!
If I had more time I would have gone back and added more Easter eggs in the typed code and design, there was definitely room for even more there!
Thanks for playing and sorry about your hands! :)