i wish that auto learn would switch to the skill that requieres the smallest amount of XP, instead of the lowest level
Spychopat
Creator of
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Damn, there must be a problem with the XP algorithm. I did not really paid attention to this during my testing (i generally close the game before death when i test xD). Will be fixed soon :p
About the AA12 : yes, at the moment it's intended to be the best weapon. I love AA12 in Killing Floor 2 and wanted the same feeling in my game : shredding everything on the screen !! :p
But actually, you the same chance to find any weapon in the world (once you unlocked it).
How do you feel about it ? Should it stay like this, or best weapons should be rarer ? Or only on later levels ?
Yes, i know at the moment it's pretty slow to level up (straight 200 kills for a level).
I will probably lower the XP requirement in next update ( 2 or 3 time faster ?) and also make it quick XP for the first few levels.
At the moment, i uploaded a save file with 1,000,000 golds and 100,000 lottery slots. So you can unlock the things you want :D
Dowload the file on the itch.io game page and replace the one that is here :
C:\Users\YourUserName\AppData\LocalLow\DefaultCompany\Rogue'n Roll
Thanks for playing the game <3
Hey !
Thanks for posting this !
Now i realize the game may be a bit confusing and hard for new players.
As the creator of the game i go through the first levels pretty easily, but i know exactly how game mechanics works and already have all weapons and upgrades unlocked.
I think i'll lower the spawn rate on early stages (so, the player have time to understand what's going on).