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sqbi

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A member registered Feb 22, 2021 · View creator page →

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Great! While playing I hoped to see some move-tight sequence, like casting two spells at the same time with correct setup which would be solution. Wonders what bee wizards are cooking right now...

One-hundred this game, I absolutely love it!

I had somehow similar feeling like with endgame puzzles of The Witness at the end of getting last trophies. Design of level is nicely replayable and i love all those little hints that teach mechanics, like with that "I'm not a pro" pro tip teaching about destructive flower and much more other methods to get there - really nice progression! 

I hope to see more of those creative and well thought out puzzles! World 2 when? :D

Thanks for commenting. After Jam voting ends, I will try to balance game mechanics in next versions.

Pomimo prostoty, gra ma zapewnić wyzwanie narastającą ilością przeciwników, którzy z każdą falą są silniejsi. Jaki jest Twój highscore?

Secret technique of buggy jumping will help you reach all the soups.  

Yeah, I didn't really knew what game should I make, so I created platformer with few dialogs. If I had more time I would spend it for making new levels, assets and NPCs. Thanks for your kind words :3