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srtdog64

80
Posts
2
Topics
9
Followers
306
Following
A member registered Oct 06, 2021 · View creator page →

Recent community posts

Sooooooooo COOOOOOOL!

Otsoga updates are too late these days!! Are you having a hard time? I'm a big fan of yours, and I'm waiting for your work

Good UI design!!

GOOD!!!!!!!

I bought. I love u bro

And this is advice that may make you feel bad, but I think it's better to sell it in a package file, not in a rar file

Do you have any thoughts of selling bundles?
I bought these assets from your other site, but I want to buy them from Itch.io

Please combine this with the Battle VFX series and sell them as a bundle!!

It's really beautiful

Looks great

Your art is so beautiful

It's Very Good!!!! Thanks!!!! BRO!!!!

I love u

it's great!

Cute

It's Great  Bro!

I really like your art style. Do you do commission?

Good!

Brother, they're all good, but don't you want to make a version without effects? When I've made a game, there are cases where it's better for me to attach effects.

You are a genius in painting.
I personally really like it. Do you have any thoughts of drawing any additional monsters?

I love it:)

If you handle the hit motion solely by changing colors, the monster's responsiveness becomes poor, resulting in an unpleasant user experience.

Personally, I think it would be better to reinforce the hit animation.

I really like it. However, if I may share my thoughts, since most developers handle color adjustment on hit through shader materials, it might be better to create an animation with a reaction on hit instead.

I have made the purchase and am satisfied.

Good!!! GOOD!!! GOOOOOOOODDD!!!

Thank you so much for reviewing my request, have a nice day.

Let me be clear, but once again I don't mean to be rude to you.

Your drawing is a super high quality drawing that is significantly higher than other 2D artists' asset in Itch.Io.

Because of that, it's hard to mix with other artists' asset, because it's too high quality.

So I'm an Asset Flipper, but in order to use your beautiful assets, my conclusion was to use your Asset as a boss monster that doesn't have to be around a lot in the game.

The quality of your painting gives you the pressure of the boss, and it's a very cool painting that improves the quality of the game just by its existence, I was trying to add BOSS Monster - Daemon, Dragon, and Wendigo bosses to my game. 

Even with just one attack motion, some boss patterns can be created through VFX, but I also think it's easier to use if there's a motion where boss monsters die. Of course, I can slowly disappear with the Dissovle VFX, but this is also because it feels awkward. I'm really sorry if it was rude, but I think there should be a death motion even if there was no hit motion of the boss monster. I'm a huge fan of your paintings, I'm worried if you've asked too much. Since the price of Esset is ridiculously low compared to the quality of your painting, I think my request might seem rude to be honest, but I'm telling you with all my heart nonetheless. Since I am a non-English speaker, I may seem rude because I am not good at English, but please know that my heart truly shows respect.

(1 edit)

Let me be clear, but once again I don't mean to be rude to you.

Your drawing is a super high quality drawing that is significantly higher than other 2D artists' asset in Itch.Io.

Because of that, it's hard to mix with other artists' asset, because it's too high quality.

So I'm an Asset Flipper, but in order to use your beautiful assets, my conclusion was to use your Asset as a boss monster that doesn't have to be around a lot in the game.

The quality of your painting gives you the pressure of the boss, and it's a very cool painting that improves the quality of the game just by its existence,
I was trying to add BOSS Monster - Daemon, Dragon, and Wendigo bosses to my game.

Even with just one attack motion, some boss patterns can be created through VFX, but I also think it's easier to use if there's a motion where boss monsters die.

Of course, I can slowly disappear with the Dissovle VFX, but this is also because it feels awkward.

I'm really sorry if it was rude, but I think there should be a death motion even if there was no hit motion of the boss monster.

I'm a huge fan of your paintings, I'm worried if you've asked too much.

Since the price of Esset is ridiculously low compared to the quality of your painting, I think my request might seem rude to be honest, but I'm telling you with all my heart nonetheless.

Since I am a non-English speaker, I may seem rude because I am not good at English, but please know that my heart truly shows respect.

The quality is very satisfying. I think I did a good job with what I bought, but I think I need death animation.

If I don't have Death animation, I can't use it.


Don't you have any plans to add death animations?

(1 edit)

The picture is good, but the attack motion is weird. Good

My question is, why do you only support Standard?I bought it, I'm using it on URP, and I'm very satisfied.

Some have errors, but why do you only support Standard? It's a shame considering the potential of this asset.

It's a Good!!!

Slimeがかわいいです。

(1 edit)

Because 'Beholder', the boss monster of 'sewer', is a character that is difficult to use due to copyright issues, according to the Korean community I belong to.

I don't know if the perception is different overseas, but in the Korean community where I am, copyright is so strong that it was difficult to use Boss Monster in your previous asset 'Sewer'. While making the game, I was thinking a lot about what to do with Boss Monster.

It's finally settled!

(Of course, in the previous asset, Behloder looks a little different from the Behloder of D&D, but it was still difficult to use.)

Good! Good good !!!!!!!!!!

I can finally add a boss monster to my game!

It's okay. I'm sorry for asking too much

I'm always looking forward to your next work.

If it was 4 directions, it was perfect as the boss monster of the game I'm currently making...!

I'll be purchasing it soon.

I like your animation to be dynamic. I support you.

I personally find your characters genuinely funny and comical, but as you said,

The downside is that there are fewer assets, and the "color" is different compared to other assets. Nevertheless, I love your asset. Your skeleton Character is really high quality.


Maybe I believe you'll grow up soon.
I'm developing a small game, and you're making Asset, and I hope we both succeed here.

I truly think that undervalued for your talent.

I think you'd better make an asset based on BOSS.

BOSS doesn't need a lot of numbers in the game, and the unique character reaction you feel in your art feels more vivid.

It's a pity that such a talented person like you has so few followers.Your anime is more responsive than others, so I think it's suitable for the game.

(The character is juicy.)


However, your asset is still too high-quality to make a game using your asset,

(Your asset count is too small)

so unlike other low-quality assets, it is too heterogeneous to use.

You're so kind, brother!

I can't wait for the Characters Pack to come out.

I'm a really big fan of your work, you inspire me and make me look forward to it.

I can't tell you how grateful I am that you sell your work on itch.io.

Cheers brother!!