This was made in Unity, water was a shader. I recommend catlikecoding's tutorials on water shaders :)
st3b
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i post occasional updates on my Twitter (https://twitter.com/st3bongo), hopefully i'll be back working on it soon
Haven't tested on Mac no, just thought I would export it in case it did work. I imagine that would have something to do with the blackscreens. For the boss bar are you certain you are hitting the critical points on the boss (glowing parts) and doing significant amount of damage?
The glitch of the boat is a classic bug yeah, is fixed for the final game but won't be for the demo unfortunately :(
Thank you for the support! It is much appreciated.
I did consider upgrades before, I even had an implementation for a shop where you could buy them, however it made balancing difficult and felt unnecessary.
I may consider another type of upgrades (e.g. pick an upgrade after every boss), I need to do some planning and then I'll see how I feel after that.