Nice!
stailgames
Creator of
Recent community posts
Wow, thanks for playing "John de TNT". Too bad that we don't have much time to make some features like changing costume or get rid of the repetition of TALK (only got 14th days to make this game), but maybe on the next update we'll add it (+better graphic of character & environment). We glad that you can solve the puzzles. btw, did you reach the ending?
Well, I dunno if it's still early boss or not, But I can't beat the mushroom boss? cz, the area of walkin' is too small for me. well, tonight I want to play it again. (Just thinking a new way to beat it). and yeah, I tried fight each monster in new area, and back to the save point (so I just only beat the boss later) BUT... when I go back. the monsters back too! (Hahahaaaaaah...)
Unique! this's my first time, I'm playing game with the battle system like this. I like how fast the response of the system movement and enjoying crawl the dungeon and beat the enemy. But, about the balance of enemies, I bit shocked when we face the new one. The pattern and pace is too different, especially for the boss, and maybe, the map when you face the boss need to be larger,maybe? (I tried it again and again, but still failed), btw it's a great game!
Yeah, we as Dev realize about that environment's doesn't match with the story, and maybe on the next update we will focus on how to build the environtment looks good.
Yup, you got it right again, the battle system still on progress (develop) and needs to be improved.
Thanks for playing, we hope you can try the next version of this game when it available.
OMG, that guy strikes again! Even though I debug that guy before release the game, he did again. I'm sorry for that. Yeah, this version still need improvement especially for environment. Maybe on the next update I will fix the crash issue and add new feature on the battle system, and I hope you still can try the next version. Thanks for playing!