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PurpleFade

8
Posts
1
Topics
18
Followers
25
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A member registered Aug 28, 2020 · View creator page →

Recent community posts

I second this question. It would be great to have an alternative app to the current Apple Music app on Android.

Nice! Can't wait to buy it once it releases and play it!

Just curious, how much will the game cost on launch?

(1 edit)

Um, the demo file's empty.

Whenever I open the game, it just gives me a black screen.

Alright, here's the code I've done so far.

1.

hsp = 0;
vsp = 0;
grv = 0.3;
walksp = 4;

______

2.

//Get Player Input
key_left = keyboard_check(vk_left);
key_right = keyboard_check(vk_right);
key_jump = keyboard_check_pressed(vk_space);

//Calculate Movement
var move = key_right - key_left;

hsp = move * walksp;

vsp = vsp = grv;

if (place_meeting(x,y+1,oWall)) && (key_jump)
{
vsp = -7;
}

//Horizontal Collision
if (place_meeting(x=hsp,y,oWall))
{
while (!place_meeting(x=sign(hsp),y,oWall))
{
x = x = sign(hsp);
}
hsp = 0;
}
x = x = hsp;

//Vertical Collision
if (place_meeting(x,y+vsp,oWall))
{
while (!place_meeting(x,y+sign(vsp),oWall))
{
y = y + sign(vsp);
}
vsp = 0;
}
y = y + vsp;

Guys, please help. I can't find any solutions to this problem.

(4 edits)

My character, which is a blue cube, is stuck on the left side of the screen and won't move when I press the key inputs I coded. Does anybody know a way to fix this? My game engine is Gamemaker Studio 2. I don't want this to put a full stop on my project, as I've been working very hard on it.