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startravellers

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A member registered Aug 01, 2020 · View creator page →

Creator of

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Really nice game! I like how the whole art become consistent and the visual just looked clean. There are just two things that I noticed: 

I quite couldn't understand how does the PC combo/switch the attacks. I saw it doing it 2 or 3 times, but couldn't really understand how. 

The boss fight started for me before the actual dialog with it. But in general, it was quite a fun fight. 

As a suggestion, instead of the enemies just disappear when they die, you could make them vanish gradually while on the dead position. 

Overall, great work!

Wow! That was such a cool experience! Great idea and execution! I wish there were more levels... 

(1 edit)

Thanks a lot! Cheers!

Thank you ;)

Seeing the character breaking to pieces when its life ends is oddly satisfying. This game is really simple and fun to play. It would be nice to have a small tutorial teaching how to play! Congrats!

The idea is quite nice and the game has a lot of potential to become something really fun, there are some points that we think need some tidy up: You could add a few more music tracks, and maybe it would be nice to have more sound effects as well. Another idea would be to change colours when the player change stages. Congrats!

We really had fun playing your game. There are a few things that need to be polished, but in general, it is a really solid start. We liked the idea of intercalating FPS gameplay and space ship gameplay. There was a situation where we got stuck cornered to a wall and unable to proceed due to enemy corpses blocking our way - maybe adding a jump mechanic would avoid these scenarios. Other than that, we hope you plan to continue with the development after the game jam, because it is a really cool project with a lot of potential!

The graphics are amazing on this game. One thing that we thought is that we would like the option to play using a controller as we are not used to playing this type of game with the keyboard alone. There is an issue with the walking animation but if you overlook that, the game is quite nice!

We really enjoyed playing this one. The gameplay is fluid and intuitive. One thing you could do to improve the game is to add more things in the scenario, maybe more asteroids, and a more colourful skybox, as the space felt too empty.

Loved the graphics harmony, but we felt that we wanted more of the gameplay, we wanted to point to the enemies and shoot by ourselves, and maybe have more actions like dodging and dashing. Other than that it is a really cool project!

Loved the hand-drawn style! Really cool game and concept!

Thank you! Cheers!

Thanks a lot, I'm glad you enjoyed :)

I really enjoyed this! The story is really nice, the character is cute and the soundtrack blends very well with the game. Great job!

Thanks a lot! Cheers!

Oh, I see. That is the middle mouse button (scroll wheel click as the first panel with the commands say), I should probably change the wording or make it more explicitly. Thanks for the feedback ;)

Really liked the idea! Deflecting the bolts back to the enemies is sick, and I enjoyed the different drumkit sounds when the player is hit. The only thing I would change here would be to add a few more props to the scenario (maybe some rocks and clouds?) to make the planet feel less empty. 

Great work :)

Hello SaikingS, thanks for your feedback. What was your experience with the rockets? You couldn't fire them at all?

Hey IamFrosted, thanks for the feedback! We'll add an option to configure mouse sensitivity on settings on the next update.

Cheers!

OMG! I'm so sorry for taking so long to answer you! I missed this comment. It seems that I messed up with the files when uploading the final version and ended up uploading a version with a but on that specific painting! You can't really complete it. I've just uploaded the fixed version.