This sounds dope @tundalus! Looking forward to it.
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A member registered Mar 13, 2023
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Thank you for the detailed response. I see now that I just misinterpreted what you meant by "HP is fixed at a certain level defined by the class." and the lines in the HP section. I had thought that you gained health per level so thank you for clarifying. It makes more sense for survivability that health is fixed per class and it includes all the boxes. I have played Homebrew World and it is the same there.
Hi there. I will be using your hack for an upcoming homebrew campaign.
Could I get some clarification on these two?
- HP is fixed at a certain level defined by the class.
- I see that the HP is split with lines. So I am assuming on level up they get either 1 or 2 boxes each level?
- Spheres of magic specialty.
- Could you give an example? Are we talking like if I chose elemental power: water, then I could choose the specialty of blood magic? More examples you could give would be great.
- Do you have any explanation on your design thoughts for this more creative magic?
Thank you! I might have some more questions once I dig in.