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Stellar Fish

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A member registered Apr 24, 2021 · View creator page →

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Recent community posts

Thank you very much for your support! 

We are working on a lot of interesting things in depths of the Dungeon)

Thank you for your support. We really appreciate this. 

You will be able to buy the game when it goes to Early Access. That will be a nice reward for us :)

Hi, we are working on the game and going to release it to Early Access later, when we will be ready. At the same time we are going to release an updated demo soon. It will bring a lot of new features & improvements. Thank you!

Thank you for feedback! Our congrats! :)

Thank you!

The balance of difficulty levels will be better adjusted. So don't worry, the game will have more smooth gameplay at the release. Thank you!

Thank you! Yes, I think that's possible in the future.

Thank you! ;)

Hi! Our congrats for getting all stars on nightmare. That's definitely not easy achievement) 

The giant bell currently cannot be activated but it will be able in the future updates.
And yes, some of the screenshots are from deeper tiers of the dungeon which is not included in the current demo. But those tiers will be available on Early Access release.

BTW We released a big update several days ago. So you are welcome to try it :)

Thank you!

Hi! We are going to release a big update in a nearest days. 
Alright, we will add Vietnamese localization later. Thank you!

Thank you very much! :) We are continuing to work on new features, monsters and deeper tiers of the dungeon.

Hi! Yes, we are going to follow by existing way. And yes, spiders can attack with their back legs :)
Thank you for your support!

Thank you for your support! And sorry about some bugs in the game. I hope the next update will fix it.

Thank you very much for your support! :) We are continuing work on the new features & improvements. We will release dev log soon. 

BTW I just received the translation from dev team, so it will be added to the game quite soon :)

Hi, yes, Ukrainian translation is in progress and will be added in a couple of months. 

It sounds great! We are planning to release an updated demo at the beginning of October with a various improvements and fixes.

Thank you for your support! :)

Thank you for your support!) We are planning to release an updated demo at the beginning of October and then release to Early Access next Spring (2023) with 3 large stage of the dungeon.

Thank you you for good feedback and interesting point of view! It makes sense. 

Thank you for great feedback!

We already made some improvements. Now the health level is always displayed when health less than 90%. Also we decreased default sensitivity. (BTW you adjust camera sensitivity in Settings, but I agree the default one was too high). Also we are working on other improvements and new features.

We are the team of 4 men. We are using Standard Render Pipeline in Unity 2021. Currently we are focused on single player game and multiplayer may be theoretically be made only after main game finished. Thank you!

Thank you for advising. It may be a helpful idea. We will think about it.

Thank you for your support! We are working on new features and improvements. And I guess you will like it :) 

We are a small team and unfortunately usually don't have enough time for a lot of public activities but we will work on this direction :) Also we will post devlogs here and on Steam when have enough improvements. Thank you!

We are working on full version :) Thank you.

Thank you for your support! We will work on improvements :) And yes we are planning to improve armors in the game in the future updates visually and add new more detailed properties for them like closed helmet which has resistance from blindness, etc.

Thank you for your support! We will work on improvements :)

Thank you for your review and feedback! The save system will be presented in the next updates. 

Thank you for feedback! Save system will be available later (at least saves will work on exit from the game). Also we will improve the UI and add explanation for the hero's stats. 

Some kind of maps (maybe) will be presented near to release of the game when the Dungeon levels design will be totally completed.
You can write your suggestions here or on Steam forum where you wish. Thank you for your support!

Thank you :) we are working on it.
BTW the update will be soon.

(1 edit)

Spark in the Dark is an atmospheric Dungeon Crawler  in a medieval dark fantasy setting, where the hero goes into the depths of a grim Dungeon.

  • Bloody battles with monstrous creatures, deadly traps.
  • A lot of interactions with the environment, including testing the skills of the hero.
  • Secret places.
  • Deep lore. About a hundred books and annals with stories revealing the secrets of the dark Dungeon. Diaries and notes. Points of interest.
  • Leveling up the skills of the hero as they are used. Blessings, curses, injuries.
  • Procedural Generation. Monsters, equipment, loot, stats are generated differently each time. This makes each story unique in its own way.

The game is in development but you are able to download demo version.

Join to us:

https://stellar-fish.itch.io/spark-in-the-dark