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StevasaurousREX

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A member registered Jul 14, 2020

Creator of

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The bullets bothered me as well, definitely something that should get updated when storm13cloud updates the visuals! Storm did all the work with the sprites, his creativity is insane! The turrets definitely need some polishing, we were still trying to find the best cost/health ratio for them. We definitely want to continue this game after the jam! Thanks again for your feedback!

Thanks for the feedback, I agree the only reload indicator is the empty bar on the bottom right and could definitely use some sound and maybe some text telling you to click "R" to reload above the ammo indicator. Music was select by storm13cloud, he did a really amazing job finding, tweaking and implementing the audio for the game!

Yeah, I find myself forgetting to read the description on alot of the entries xD then i get in the game and have to double back! storm13cloud did all the art tweaks and shaders. We plan on an art update after the jam.

Thanks for the feedback!

Thanks! Obviously the base art credit goes to Kenney but storm13cloud was the brilliant mind behind the art tweaks and shaders. Theres even a really cool shader that is supposed to be on the enemy base but the version of Godot we used didnt export it properly. In the next update we plan on fixing the bugs from this release (visual and gameplay) and then expand from there.

Thanks again for the feedback!

That was not on purpose, I need to go back and check what i changed that broke that. xD It should be using the same detection that the turret placement uses...

Fun game, 53s