Let's call it a Dev exit 馃ぃ
stickohno
Creator of
Recent community posts
Wow! This was EVEN MORE impressive than I first thought lmao. I already loved the game before being able to see the GREEN enemies. I found all the upgrades (I think) and beat the game.
My notes for your team:
Armor I assume let's you get hit 1 time for free, is that correct? The power-ups were a nice touch, ESPECIALLY given the time constraints
Lany/Lowel - +++I REALLY loved the game. Smooth and the physics feel perfect for the genre. -If you fight underneath the areas that spawn enemies in the last area, you get hit with intense lag.
Emily/Stefan - +++To get THAT much modeling would be impressive given the time, but you ALSO MANAGED ANIMATIONS AND OTHER ASSETS?!?! Job well done!
Roronoa - +++ Your game felt intuitive to navigate and the positioning of your UI were perfect. I never felt distracted by any of it, I managed to stay immersed in the game because I didn't have to worry about managing 9 million things.
Luca - +++ The loops you have are amazing. They don't distract while providing INCREDIBLE energy to the game. VERY well done!
I really do hope your team keeps working on this one, it has a ton of potential :D
I played until the game was giving a hundred thousand gold lol. It's very easy to keep on going!!
If you're planning on continuing with the project, a togglable feature to auto buy upgrades would be huge lol. I sat for 10ish minutes buying upgrades because I enjoyed the calm of the auto battling system 馃榾
A variety of enemy and weapon types. You could do different characters that have different stats, or you could make it into a story based game, clearing areas on a map or something. Your game has the player clicking to attack, so giving the player a right click option may be nice.
Possibly add a map of there are objectives you'd want the player to complete.
You could try your hand at multiplayer (co-op or versus) if you're up for the task.
If you ever want help with planning, feel free to reach out (I definitely can't help with coding, but I can bounce ideas lol).