Hehe thanks, the machine drains any resource you have gathered (and not shared) and knocks you about then continues its path of destruction. It is not super obvious so you are definitely not stupid, we aimed for minimal HUD/UI and not "on the nose" what the point is :D (not initially at least)
I really enjoyed this game, the atmosphere was great and liked how the strangers turned into familiar faces. I had a hard time reading the text because of the low contrast and I wish I could have seen the end screen, but I truly enjoyed playing!
Nice little game I also like how you gather up an army to follow you, next level would be to implement some separation code for them as well as patterns of movement :)
Aww thanks, we are glad you enjoy the mood of the game! Apologize that you are unsure what to do, the goal is to keep the machine (dark thing) away from the pulsating hearts and at the same time collecting and spreading the yellow pellets until everyone is happy :D
Hah glad you liked it, i played Mount and Blade AGES ago before it was Multiplayer I believe and very rough back in the days never played herding cattle but looked it up on videos and yea an element of "avoiding the player" similar to the hearts avoiding the machine exist yea :D
Thanks, glad you liked it! The AI utilizes Flocking behavior and rules with a lot of modifications depending which state they are in and what type they are :D