Thanks for your thoughts Cumbob! Yes, this game is still early in development, as I work on it whenever I have time. I've just got some feedback about the game really needing a tutorial, so I'm planning to hugely overhaul this on the next version I'm currently working on. I haven't heard anything about the resolutions, what do you mean by that?
strategic.operations.game
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Love the core concept! I would say the atmosphere with the music and monitors make it feel creepier - awesome! I kind of like the clunky controls for what your trying to do here with this analog style horror feel. For feedback, I would say that making it easier to see the prisoner on the screen so you don't accidently move them far away from all the cameras, make the prisoner move much faster, and make the room numbers easier to read could make it feel more fun. Maybe 1 jumpscare deeper ingame could be fun if you threaten the player with certain sound cues >:)