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StreamerSoldier

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A member registered 15 days ago · View creator page →

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Jesus christ hahaha and does it get even harder after that?

Was I close to completing it?

Managed to get up to the stocks and umbrellas. Really challenging!

Thanks! I just tried yours, I really liked the village and the assets! Reminds me of when I used to play World of Warcraft when I was younger.

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Have you also made your game in Unreal? Because I did and my game has been ruled out since I can't find a way to package it for browser. So if that is also your case well you need to find a way to do it lol. Otherwise it'll get ruled out like mine.

Fair enough. Well then there is no point reviewing the GDD. And just for your information; that rule may be getting rid of malware, but it's also ruling out Unreal Engine 5 projects as collateral damage. That may not be the best solution.

Nice gameplay! I really liked the tunnel parkour with the missiles when entering the asteroid.

Thank you!

Thank you!

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It's made in Unreal Engine 5.5 which does not support web packaging. The only solutions to salvage the project would be either paying for pixel streaming which is quite expensive or rebuilding in Unreal Engine 4.23 which would make me lose a lot of features and have me rebuild the whole game...

So yeah... Game has been made and submitted. In the most respectful way, it's now up to you guys if you want to rule it out or not. Thank you for the warning though it's really appreciated! (I also am aware that the rule is in place because of people submitting malware... damn goblins we'll never get rid of them)

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Yes I know I've read the rules...
The only ways I can achieve that is by either rebuilding the whole game in an old and outdated version of unreal engine 4 that had html5 packaging support or via pixel streaming platforms that are all charging pretty expensive subscriptions and also charging people's playtime...
It's been almost two days of struggling trying to package the game. Even had quite some issues just packaging for windows...
I'll try migrating it to that old version of unreal that can package to web but some people online said it's a nightmare to do...
Here are the supported packaging options from Unreal Engine...

What a goblin