Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

suddenturmoil

4
Posts
3
Following
A member registered Dec 26, 2017

Recent community posts

If the intention is for farming materials to be an activity that the final game promotes rather than allows, then yes.

One threshold could be defeating that type of enemy without taking damage. You could cheese it and play the combat real slow but if you're willing to do that you're probably willing to grind materials. 

This would likely break down at enemies that deal poison or bleed damage as that seems unavoidable. One work around could be end the combat with full health without having used a healing item (health cards allowed). 

One thing to note, it seems like hunting in the enchanted forest uses a time bar, but hunting in the cave does not. Not sure if that is intentional.

In 0.7b she has been out of her room every time I checked but 1. That one time occurred shortly after getting her back to the monastery. I assumed that is was a mystery to solve. Where does redheaded nun go at night, who knows!? Head cannon was that she was hiding under blond haired nun's bed.

(1 edit)

I think I found another bug. When taking on the scoundrels in the house to retrieve the symbol, if you pay for the boys leg and he tempts the fighter away, you never face him, you only fight the wizard.

And giving the high quality beer to the drunkard to get the information does not remove it from your inventory.

To be clear, I 100% understand that game development takes a lot more work and time than people expect. I've really enjoyed the game thus far. My feedback is purely meant as polish and bug spotting. Developers can't fix what isn't reported. I appreciate your commitment to the project.

(2 edits)

Fun game so far. A couple of questions/observations now that I am somewhat far.

What does Hunters Instinct skill actually do? It sounded like evasion but there doesn't seem to be an evasion card for the main character. It might increase defense but when I leveled mine from 3 to 4 it didn't seem to increase my stat for the next combat so I reverted it.

There also does not seem to be a card for bow attacks, so buying a better one does nothing.

Maybe get the goblin / spider hunting bounties behind being able to access the area as I was left wondering how to do it until late in the current game.

The Rubber Wonder quest initially had me trying to find one that had been lost, not talking to merchants to buy one. I don't know if this was a forked quest where it was possible to locate the missing object.

Is there a preferred space for posting feedback or issues such as a GitHub?

Tavern Owner's Helper and Arms Trader seem like a cute couple, hope he gives her the flower.

Equipping Blue Flame and then leveling up your combat skill multiple points appears to increase the bonus of Blue Flame (at least visually)

I expected the meditation card to add a stamina next round, not the round it was played. I don't know that it is counter to established mechanics, I just assumed it functioned differently.

QOL: Consider marking things that are only good for selling with flavor text saying so. Otherwise we wind up with 10 wolf heads just chilling in my inventory IN CASE.

QOL: Highlight people with new things to say with an outline. I keep revisiting everyone, and clicking talk, again, just in case.

(edit) After you save the witch from the tentacle monster the line "What? Why then?" is attributed to Hunter instead of Witch. 

Alternate route with tentacle monster, "The girl was in painf and pleasure." Spelling mistake.

Keep up the great work!