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Suggestalot

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A member registered Jun 09, 2020 · View creator page →

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Tried the game out for the first time a little bit recently and overall impressed with what you have created Trinian Games and had a few suggestions that might be worth thinking about ...

1) Character customisation - I don't know how much you can do with the 3d renders but two obvious choices would be optional pubic hair (common default in most games is on with optional off) and an additional smaller and larger breast size option (if the current is a C cup then a small B cup and a large D cup - still within a plausible size for an adult).

Could further tie those into the game with punishments at school for not shaving and in general have some alternate flavor text if the character breasts are smaller or larger.

2) With the ENF and Humiliation elements being core features one of the punishments could be forced nudity for a period of time.

Maybe the only 'clothing' allowed to be worn is a lanyard and card explaining the punishment which prevents further punishment for being naked in public.

3) Painted / False clothing as options to 'wear' in public with a chance to not noticed by NPCs, like 'the recover the phone quest' early on.

Allows the effects of going commando with the normal underwear color effects if not caught out at school (easier if shaved) with more adventurous characters choosing to go out in only a painted outfit as an examples.

4) Don't know if this is already the case, But the option to choose to leave the house naked would make some sense for a particularity corrupted main character.

Painted clothing might allow a less corrupted character to leave the house naked sooner as an example.

5) Limited watersports elements where it would make sense - Leaning heavily into the additional humiliation elements of both not being able to hold it and not having the privacy to deal with it.

Perhaps this could be limited to a general description with the player and non player character reactions to whats happening.

Example: the main character is stuck in the stocks for an extended period and gets the urge to use a bathroom ... obviously can try and hold it (which may or may not be successful) or let it go if they like the additional attention (has a humiliation kink)

Lastly - seeing as I'm sure somebody is going to make the assumption - I'm suggesting things that I think would be a reasonable fit for the game and not necessarily the things want to see.

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this looks like it could be an interesting game to try out later (only so much free time available) but I have a quick and maybe simple suggestion:

The option for the school to be an all girls or all boys school instead of capping at 10/90 or 90/10 (depending on the slider) as a future option.

I did not see a mention of it when looking through the paid for options for the game but might have overlooked something - if so, please ignore.

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Some more character creation suggestions:

Chest tuft option - similar to the digimon character renamon with the effect of adding some chest detail for a flat chest character and a natural under boob visual for larger breasts.

Groin fluff option - A more fluffy looking pubic hair option that hides genitals (still present and functional, just hidden behind the fluff most of the time)

Note for clarity: 
I Already know about the furry body + flat chest = hidden nipples & the no genitals option already available in character creation - this part suggestion is for more visual character creation options.

And some equipment suggestions:

A set of clothing that gives a 'lewd' effect - boosts ero by 20% but without a penalty (a stronger version of indecent pretty much).

Might be able to use something already present for this - something in the clothing in the transylvania shops would be a good fit for this.

A 'weapon' that only deals ero damage - something like a 'dildo sword' or something of that nature might work.

Keep up the good work Indivi !

You might have something with that clothing idea.

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In a related note - and not intentionally spamming you - how about a tentacle penis option ?

Below 50% arousal has the appearance of an average pussy.

At 50% or above has the appearance of a loose pussy with a tentacle coming out of it (that hangs down between the characters legs if visible) of the same length and width of the large human penis.

Functions the same as a normal penis but with alternate art.

Really ? Sound good.

Maybe the visual description might help.

Quick additional suggestion to the wing slot area I suggested previously:

Tentacle wings

Total of six tentacles (three each side) with a membrane connecting them.

Maybe could be colored to look like parts are shiny (lighter color patches ?) as a way to show the wings are a bit slimy / glistening.

Again, no mechanical advantage -  a purely visual option.

I just checked again - I'm running r43.1 so one behind the just released version - and there is currently zero shops in the Transylvania town and the devlog does not mention adding a store or the pumpkin set.

Maybe you were thinking of lust doll classic ?

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If you can point out exactly where the pumpkin set can be purchased I will edit that out from the suggestion but I have not seen anything like that in any of the clothing shops I have visited - as far as I can tell (from gameplay and the wiki), unless it can be found in the arc area that requires a pass (acquired via a quest line) to enter, the island area or locked behind the 'invincible' plant then I'm fairly certain its not in the game currently.

The general idea of the suggestion was some more costume themed clothing items if you want to dress you the character in something a little bit more whimsical then the generally practical or lewd options available in most stores.

A few more clothing suggestions ... All are sold in transylvania (the incubus / succubus area) in a hidden shop in town (requires senses of 10 to find it - one of the closed areas is actually a shop maybe ?). No mechanical advantage despite the names - these are effectively costumes found in a hidden shop (the ship keeper could complain about the slow sales if talked to by running into them). Pumpkin set consists of a pumpkin helm,  Pumpkin armor, Pumpkin Gloves & Pumpkin Boots and looks similar to the Pumpkin armor from terraria - orange pumpkin sections connected by green pumpkin vines. Reaper set consists of a long black robe with tattered edges that covers between the neck to the characters wrists and down to the characters ankles (loose fitting) and a black hood that also has tattered edges. Heroic Costume consists of a brightly contrasting color body suit that covers the same area as the reaper robe (but more skin tight) and brightly colored boots (think along the lines of the superman costume but not copyright infringing).

I see now.

In that case keep it a visual only option.

So it could be a more long term addition.

I doubt it - its not an additional attack but an occasional alternate description of the attack - The snake tail does not attack in addition to the normal attack (AKA zero mechanical advantage).

The general idea for that one is some additional flavor text if the player characters race happens to match with that of a named NPC.

Suggestion: Increased impact for race name. If the spelling of the race name matches then some alternate conversation may be displayed and as a reaction to it and easier to be impregnated / get pregnant form the same species group without a fertility pill (with the pregnancy toggle enabled) ... mostly flavor text instead of a mechanical advantage if that makes more sense.

Particularly applicable for the furry toggle.

I'm not the best writer by any stretch do the following examples are placeholder quality at best to be perfectly honest.

Examples:

Succubus / Incubus - Rinny would be surprised to meet you as most of not all of that species is located in a single area and might call you brother or sister depending on if you chose to play with her tail before freeing her.

Bull/Cow - Bell will have a reaction of you haven to have small breasts when you meet her. Sammy will mention that you can get a breast pump from the nursery if the PC is lactating.

Cat - Option to talk down cassie by purring (higher chance of success). Gin / Wildcat may act more cat like during combat, sometimes choosing to purr (no damage) or attempt to stat licking the PC clean (50/50 chance of causing lust damage per turn). Linda and Kitty may state they are not scared of you so don't think about trying anything (Cat and mouse / rat interaction)

Deer - Fawn may occasional comment on the PC's appearance while blushing.

Shark - May call the PC seafood if any of the characters stats are below 10.

Wolf - Causes a staring contest which ends when cless gets a hold of themselves or the PC chooses to look away.

Fox - Miki & Sana are more playful in the approach to treating other foxes

Panda - Lin Lin knows the best way to massage your body so the speech bonus is doubled from 10% to 20%. for the rested bonus

Arlaune - Camilla will Ask if you know where to get more of the good plant food that you have been eating as you are surprisingly strong for not putting down roots. Able to flee from the 'invincible' plant boss at any point when the PC's health is over 0 with 100% success rate (partial immunity to the spores)

Fairy - The fairy blessing skill given by the fairy queen is 50% stronger (same species to more compatible with the skill.

Dog - Cless may wonder if the PC is as loyal as they appear to be.

Rabbit - May comment on how slow the PC is if nimble is below 20 and react with surprise if nimble is over 60.

I'm sure there could a valid reason for the money earned seeing as the idea the PC is robbing NPC's after defeating is unacceptable. The only thing that comes to mind at the moment is perhaps the NPC's are paying the PC for help improving, kind of like a physical trainer - PC gains points even if they lose a combat fight so something like that but the generic NPC's generally don't actually get stronger. and the variable amount could be attributed to how much the NPC feels the training session was worth - did not feel any improvement ? 0 credits, Felt a significant improvement ? Maximum credits.

Suggestion: Snake tail body part option during character creation. Appearance of a snake with the option of 'looking front, closed mouth' or 'looking front, Visible fangs', shares eye color and mouth color with the player character (if eyes are blue, snake eyes are blue, etc). Chance to attack in combat when choosing the 'attack' option - damage calculated the same as normal, only difference is an alternate description of the attack - "you strike the bandit in the leg with the baseball bat" vs "your snake tail whips forward and bites the bandit in the leg" as an example.

Suggestion: Additional way to get past the thug and enter the mall: Kiss them (5+ ero required). Only works once and counts as paying (same as the pay them credits option) them so does not advance the related quest with the don. Causes them to be surprised then flustered while standing aside muttering that you are good at that but don't do it again while blushing.

A non violent somewhat comedic solution to the problem.

Weapon suggestion: Golden gauntlet. 5-10 strength damage. Can be found in the starting lab but requires very high (80+) senses to find the container (its well hidden) and very high Knowledge / Intelligence (80+) to open the box (locked with a puzzle lock). Looks like a normal clothing glove but colored gold. Special effect is a 1% chance to deal a super crit (actual: 999 physical damage with no bonus from stats or other equipment) but only if its the only equipped weapon. Unique item - only one can be found per play through.

Most of the time the item is just a trophy item for high level characters but has a 1% chance to deal a super powerful hit to most NPC's in combat (If not immune to physical damage, The attack is not prevented from hitting, NPC has an active damage reflection ability as examples of what could have a negative effect - Yes, its powerful but not without limitations).

You are more or less thinking the same was as I was when I had the idea - I was inclined to leave the actual artistic elements and writing to people better at it but I was thinking along the lines of rugged in so far as some visible scars / healed injury's on the chest and arms and only wearing something like a kilt and belt but topless (character has a flat chest so could be mistaken as guy even they are female if you don't look to closely). As for the personality of the character I was thinking reserved until you demonstrate enough strength to beat them then they reveal they are shy and kind of cute, with a preference to a more gentle sexual partner.

Another suggestion: Expanded sewers under new ark. Remaining on the standard path to enter the slums works as normal but there is a secret path (not visual obvious but can pass through a narrow path) through the sewer water (entering sewer water tiles adds the filthy debuff if not already present which reduces all attributes by 20% - they sewer water is a long way from clean so want to have a shower to clear the debuff, which functions like the slime effect). The sewer area consist of 4 to 6 rooms and using the sense skill at high enough level will reveal some containers (one per 'room') with unique clothing (unique for this play through - only unique effects is the higher then average sell value, the appearance (leave the art to someone better - maybe some alternate art versions of clothing already present ?) and after finding all the items a optional challenge NPC will show up (defaults to male but also has a female variant - only a visual and description change). This character takes on the form of a rugged looking man or woman (crocodile / alligator with furry NPC's enabled) with a large body, flat chest and large penis if male or a loose pussy if female. Character stats are very high strength & resistance and a natural 50% reduction in weapon damage (fists, magic and lust damage work as normal). Losing to them causes the PC to black out and wake up at the entrance to the secret path with 1 health, beating them gives the option to have sex with them (genital / anal).

Pretty sure you can get it removed in the new ark labs - on the floor with blue tiles and if memory serves north / up from the police station.

I remember one of the NPC's mentioning something about it and read something on the wiki about it so try there.

That's right - I did suggest those not that long ago.

Incidentally, I was going to also suggest a cloaca female genital option - males have small, medium, large, horse & canine while females only have tight, average & loose - to round out the options but the only way I could think of to make it work right might require additional mechanics which would be more complicated then an alternate art option.

I'll post a summary of it in this comment in case indivi can find a use for it and happens to see it:

To keep things simple a cloaca is both female genitals & and anus combined and tends to show up on birds in real life - so pretty much when the game calls for female genital penetration or female anal penetration the same hole would use used (The difficult part I suspect would be how the game handles two simultaneous action calls for the same hole - do both happen ?, Is one picked and the other ignored ?, Does is error and/or crash ?), with the actual hole only visible when the characters anus would normally be visible (can could use the same art).

To be more accurate: Second recent suggestion by Suggestalot.

I have made others and at least one of them has been implemented - passive lust damage decay over time while moving.

I doubt I'm the only one who would have suggested that through.

Additional female genital suggestion: Canine themed genital option - Female genitals with a plump vulva with the plump section taking on the same color as the characters mouth (Visually something like the loose pussy option but  the vulva area is color customizable and slightly larger). Mechanically the same as normal female genitals - purely a visual option. (Already have a a horse penis so suggesting an additional visually different pussy option that does not require special mechanics)

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Suggestion: Enemy NPC's can drop money when defeated - working remains significantly more efficient for earning money - amount earned depends on difficulty and has an RNG element (slime's in the starting lab area ? 0-0, Bandits in the starting town ? 0-5, Mansion with the tough staff ? 0-50, etc - pretty much the harder the fight the greater the possible cash reward but can always be zero). Pretty much a bonus reward and gives an alternate solution to getting into new ark (lots of grinding required but possible) and/or another way to get past the thug without becoming a dancer.

Fairly simple suggestion:  More color customization options for body parts

Additional locations: Nipples and Genitals.

Details: For the nipple and genitals could simply use the same colors available for the characters mouth for the most of the color options and a 4 to 8 brighter / more exotic options (Examples: Radioactive Green, Metallic Gold, Electric Blue, Royal Purple, etc) ... while I think about it the additional color options could also be extend to other body parts as well.

How: Options during character creation and an option at the tattoo shop.

Effects: Allows the creation of a more visually unique character.

Just had an idea for some more character creation body part ideas and some other minor related ideas:


Bird themed body parts.

No mechanical advantage (Example: Cannot be used for flight)

Like other non human options there could be some incidental scenes added later (has a tail ? NPC's might grab it, Has a particularly flexible tail ? Masturbation / sex options as examples).

Anyway, back to the original suggestion:

I figure the developer wants to maintain the more or less human shape for mechanical simplicity so so again, the following are purely visual options.

1 to 3 feathered 'hairstyles' - have a look at the shape of bird head feathers for inspiration.

Something streamlined and angular, a feather pony fail and a feather 'crown' might be interesting.

1 to 3 feathered wings upper back 'accessory' - the tail if present occupies the lower back slot, wings use the upper back slot (might need to add a separate slot for this and could have other non bird themed wing options like a demon / bat / succubus wings as examples)

A small / chibi wing set, an average sized one and one that looks big enough for actual flight (like angel wings ?) might be interesting.

1 to 3 feathered 'tails' - have a look at bird tail feathers for inspiration.

Maybe a wedge up, wedge down and peacock style of tail could be interesting.

1 to 3 beak 'mouth' styles - have a look at bird tail feathers for inspiration but I suspect this will be the hardest part to get looking right.

Maybe a small pointed one, a hooked predator one and a duck might be interesting.

Feathered body style - A feather pattern that covers the skin of the PC, close to the body to make weaning clothing and other normal body interactions possible.

Another clothing suggestion:


Cow Print Top

A singlet top with a cow print design.

A top option for anybody who whats to dress in cow print clothing without being indecent.

Could base the artwork off the sleeveless shirt.


Cow print Shorts.

Shorts with a cow print design.

A bottom option for anybody who whats to dress in cow print clothing without being indecent.

Could base the artwork on the cargo shorts.


Looks like currently most of the game world does not care if the main character is indecent or nude but if what I have read about lust doll the upper area of arc has problems with indecent characters - this set allows the character maintain the visual theme while remaining decent.


Mechanics suggestions

Passive lust damage decay:

If its not already the case, lust damage slowly decays over time if nothing is increasing it - something like 1 point every 30 tiles - with anything that increases lust damage or entering combat resetting the counter.


Bitter drink:

Helps the character relax (Decreases lust damage by 25 points) but tastes horrible (reduces hit points by 10) - good if you have hit points to spare but are critically close to 'losing' because of lust damage .

May sold by a vending machine or someone that sells unusual drinks ?

Prices of 25 credits feels about right.


A couple of - less efficient - ways to remove lust damage as while masturbation is fast and free the option is not always easily accessible.

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Another suggestion: Martial artist's themed clothing sets.

I was just thinking that the player character is able to attack while unarmed and deal damage so maybe a few martial artist's themed clothing sets might be an interesting addition ?

Calling them sets as the clothing is a visually similar - not because it gives any bonuses - other comments by Indivi have indicated that they want clothing to primarily remain a visual / vanity only thing.

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Set One: Kung Fu Set

Long black shirt (extends below the waist), Black pants, black slip on shoes with a white shoe sole.

Might not be the best description but think along the lines of the clothing work my kung fu masters in the Ip man series of movies as an example.

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Set Two: Karate Set

White long sleeved shirt, White Pants, Black belt

Pretty sure most people know what a karate uniform looks like.

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Set Three: Monk Set

Orange Robe, Orange Pants, Dark orange sash.

Think along the lines of Tibetan warrior monks .

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Set Four: Ninja Set

Dark Shirt with dark netting underneath, Dark Pants with Dark netting underneath, Ninja mask.

Ninja mask is already in game and the shadow set from lust doll classic could work for the rest of the set with the bonuses removed.

I was thinking you were against stat boosting clothing specifically for combat - to prevent something like a 'every player equips one of a very small selection of equipment in the end game like a Sword of the god slayer and armor of invincibility' situation - but thought something that reduces time spent grinding (without cheating or setting the characters attributes higher then normal at the beginning) out of combat might be a good fit.

One of the characters even mentions wearing a school uniform makes it feel easier to study (or something close to that) so I did not think it  would be excessive to suggest it.

Alternate clothing bonuses suggestion:

While you are adverse to clothing being more then vanity items for the most part - some clothing is required to start and/or complete some tasks, like the waiter / waitress uniform being required to work at the diner -  how about some sets of clothing give a minor bonus to an out of combat event ?

Examples:

Waiter / Waitress set gives a 10% bonus to tips earned whole working.

An Exercise themed set gives a 10% bonus to working out at the gym.

The Succubus set gives a 10% bonus to practicing magic in the tower.

A fishing themed set gives a 10% bonus to catching bigger fish.

Works something like the indecent and naked status effects but requires wearing a specific set of clothing and being in a specific area to get the bonus.

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Awesome !

Even if you are unable to update the game as often as you would like - monthly for example - Then a regular text post letting players know what you are up to with it I'm sure would be appreciated.

Some more suggestions:

Less lewd (relatively speaking) version of the braless Negligee.

Same color options.

Same Location.

Still transparent.

Similar price.

Still transparent but visually covers up more - the bra section is intact and the bottom part extends below the characters crotch.

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Exercise shirt

The rim of the shirt matches the Bloomers with the res of the shirt white.

Alternate graphic if worn with bloomers - instead of the shirt being layered over the bloomers is layered under to give the look of being tucked in.

Standard graphic is the same as the white starting shirt with colored trim.

I believe Indev mentioned somewhere that they wanted clothing to be fashion choice instead of a attribute choice for the most part so a conditional alternate art should not be to much of a stretch

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Consensual head petting cassie.

With the talk of cassie being a pet and another character encountered as a random fight pretty much accepting the role of cassie's pet this idea might be an acceptable addition.

After clearing cassie's route renovating the basement into the private dungeon the character could persuade cassie to try it out.

Among the options could be one 'treat her like a pet' - she does not not like the idea of being a pet but by the time the relationship has advanced this far she might be open to doing so of her own free will, even if some persuasion is required (A speech check).

Among those pet play options could be the option to 'pet her head and call her a good kitty' which causes her to start purring ... before she realizes what she is doing and says the safe word stopping it early.

After a period of time passes (a fade to black sort of thing) the next time you see her you have the option to talk about it at which point she will shyly admit (blushing, looking away) she enjoyed the player character doing that and would not mind them doing it in the future.

Doing so outside of time in the dungeon causes her to purr and changes here expression to a content one, until something changes.

More of an little bonus if advancing cassie's route that far.

That's concerning news to say the least.

Maybe a holiday of sorts might be enough to rekindle Jaguar's drive to continue early in the new year.

Given the roadblock of not being able to create content, hiring someone for a percentage of the profits / income and being clear about the situation may solve that problem.

Latest post there is august 22 which is still roughly three months difference between today's date then the most recent post.

Patreon is the same situation - mostly recent post is august 22 but without being a subscriber it has some hints about what may have been been worked on.

What I'm requesting is a simple text update of whats being worked on at the moment.

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A quick weapon suggestion:


Pew Pew

A toy gun with the appearance of a pistol - think along the lines of a common pistol shape with an orange tip, blue base color and a yellow stripe.


1 to 10 base physical damage.

Unique effects:

1) Damage is increased by nimble not strength.

2) Increases nimble when used.


Actual rate of increase is identical to a strength weapon, only damage is improved by (and improves) a different attribute instead - to be clear, does not increase strength as well as its a 1 to 1 swap of strength to nimble.

Purchased from a shop outside new ark with a higher then average price from a shady sounding NPC - meant to look like a scam item that's a waste of money to anybody not paying attention.

The spiel of the NPC could something along the lines of finding a stash of old world military technology that they are selling cheap - could sell some other military themed clothing with no special effects to make it look less like a scam.

Some more weapon variety.

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Character creation suggestions:


Dragon penis

Bigger then a the horse penis (longer and wider), Some spikes or similar around the shaft (meant to look like it would cause additional stimulation in use) and a glans somewhere between a human and a horse penis in shape.

Dragon Horns

Somewhere between the devil horns and ram horns in detail but sloped toward the back of the characters head.

Carnivore Teeth

Similar to the current all sharp teeth option but four of the teeth are larger, approximately where the canines would be.

A few more visual options.

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Another suggestion addition to this list ...

Dildo item, but not one that can be equipped.

Has two functions if its in the inventory:

Gives the option to do penis scenes for characters under equipped for the task (same text as if the character had a normal penis for simplicity)

Gives access to the masturbate 'magic' - gives the ability to masturbate to remove arousal almost anywhere instead of just being limited to beds and toilet.

Was thinking the restrictions would be:

Nowhere civilized (if hostile NPCs can be fought then its fine).

Not in an event (Combat or similar story events)

Could probably modify one of the sex toys already in game for this suggestion to save some time.

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A final addition to this post:

Resistance reduces lust damage taken (capped at 50%) based on the incoming lust damage to the character.

If incoming lust name is normally 50 points then with maximum resistance that damage will be reduced to 25 points.

In the event of a fractional number being produced the number is rounded up to the nearest whole number - 1 minus 50% is 0.5 which would be rounded up to 1 as that is not a whole number - guessing the game works like this anyway.

I was thinking something like 1%  resistance per level, so level 50 resistance gives maximum lust damage resistance.

And an unusual 'weapon' addition:

Umbrella

0-1 physical damage

Its intentionally rubbish as a weapon but does have the unique ability to shield the character from fluid based attacks if equipped and using a 'guard' or 'defend' skill ... worse then than that same skill unarmed vs normal sources of damage through so needs to used with a degree of skill.

As an example of how it could be used:

A worm enemy has a spit attack which deals significant lust damage but the worm does give a warning that its going to use the attack next turn - using the defend skill while equipped with an umbrella would negate that attack if used in time but the trade off is significantly lower damage compared to a standard weapon ... dual wielding might help reduce that weak point.

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Never said anything about forcing player to max out stats but just an alternate solution to a problem if a given stat is maxed out ... something like an acknowledgement for getting it that high by having an alternate scene.

Using the don character as an example again, I would think the characters strength at that point would be around 10 at best unless the player wants to spend a few hours grinding (or set there strength higher during character creation) which means the normal options for dealing with the character would be present - in other words it does not replace whats there but adds a little bit of bonus content if the player wants to put the effort in or mess around during character creation.

Given the alternate solutions are entirely text based (what happens is described, not shown) I would guess it would be a fairly simple addition.