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Sulek

14
Posts
2
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A member registered Mar 27, 2022 · View creator page →

Creator of

Recent community posts

(1 edit)

This is one of my favorite games from this jam so far! I think the art design, gameplay, and music mesh really well together to create a really charming puzzle game.

I was confused at a couple points but I figure it out quickly!

I really enjoyed the bizarre atmosphere of the game, and the mechanics felt smooth too!

I played for awhile but unfortunately I couldn't find out how to win. I got to the point where I was destroying the wall to the right with ground slam

Thanks for the feedback :) I'll add it to the list of bugs, and I'll also try to make the objective clear in the next update.

Looks like it's on level 3, you can make it outside of the map as white at the either the top left or the top right (though to be fair, it was not easy to make it past the "Hi" easter egg). Originally I think I escaped the top left as white on level 4. I think that's it!

This game had really great atmosphere from the art and music!

This was great. Very nice simple yet refined art-style, and the same goes for the gameplay.

The cute art-style and music go very well together. It was hard for me to tell if I was hitting the enemies or not, or if their attacks would hit me, but it was fun!

That was fun, even though it was pretty hard! I liked the parallax effect with the translucent  circles

I managed to jump out of the map and couldn't get back. But other than that this was a fun little puzzle game. The puzzle rules made sense to me

This was a really fun and cute! The controls and use of color to guide the player was very intuitive

Thanks for the feedback! I agree with everything you said. These are definitely some of the improvements I'll be making

That was really fun. I love the art style!

That was really fun! Good use of opacity in your art style

I really liked the physics in the first part! It felt really smooth. Good job! I couldn't beat the asteroid part but still had fun