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sulpx

37
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A member registered May 03, 2022 · View creator page →

Creator of

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press "up" two times!

I have a few ideas for future games, but I don't plan on making a sequel. Nuinui Quest is my first game and while I'd love to create new Mega Man/X/Zero-inspired games now that I have a bit more experience, I also want to explore other genres. I think it will depend on the success of this upcoming release, because I don't mind making similar titles if that's what players clearly want! :'D

(It's only sold on Steam because that's the only option for releasing a game under holo Indie at the moment, not much I can do about it)

Thank you for the feedback! You were right to worry, there's an updated version of the game (1.2) in the discord with a few improvements like better saving options and a quit button! :')

Thank you for playing!

Fun game, cute pixel art!

Yes, but I find it funny so I left it (you can also use it to damage boost during speed runs and stuff)

You unlock it at some point in stage 7, after getting the good end and clearing the boss rush

There's 5 items in the game. The last one is obtained by completing all the achievements

Not a bug, just Ame sending you back in time to the beginning of the fight :')

I don't need help, thank you for the offer

Thank you for playing! I don't use any game engine, just plain javascript

Thank you for playing! ah yes it seems to be a compatibility problem with mac, thanks for the feedback!

Thank you! I recommend using a chromium browser as firefox slows down the game for some reason

Thank you for playing!

Ah yeah that boss has a weird collision glitch that can crash the game

there is a secret passage very few people have found that saves a lot of time

hint for the true end "marine -> aqua -> noel"

after the fight against polka you have to pay attention to the wind direction!

chekpoints reset when you restart a level o7

Thank you for playing and for your detailed comment!

I'm glad to see that the aqua boss works well, the whole sequence is very inspired from the SA-X in metroid fusion.

The upcoming release will change a lot of things in terms of weapon balance and enemy life, I hope it will solve some of those frustrating moments. Also, sliding will allow you to avoid enemies which completely changes the pace of fights (Ayame's fight in particular)

The ice shield is still in the game, you were not far from unlocking it I think! Certain abilities are needed later to unlock specific parts of the game/beat specific bosses so even if they are very situational most of them are still used at some point

Pressing down and jump allows you to slide through the tunnel!

Progress is saved automatically! Unlocked stages, weapons and achievements are accessible in the save menu using the mouse.

Thanks! I love the idea of slight differences for basic attacks! In the next update the slide will allow you to dodge attacks, which will make the bullet hell phases less frustrating. I'll think about a pause button (or maybe something automatic every time you open the menu)

Progress is also saved on browsers!

Progress is saved automatically, you can move your mouse to display a save icon in the upper left corner and open a window that lets you access unlocked stages

Hi! The bow is disabled for the moment, I'm not sure to put it back since it doesn't add much more than the guns

Thank you for playing! I plan to add two new buttons for switching weapons

There are no records of the creation process as it is an amalgamation of several attempts over several years. I have used most of the mainstream game engines, but in the end I've always had more fun messing around in a web browser.

I recently posted on twitter another game I'm working on, it's a trpg that uses a similar base although the result is very different

This fast game speed glitch comes from the way your browser changes its refresh speed when you are not looking at the game (when you scroll down in the comments for example). I can't do much about it, but the speed will adjust itself if you wait a few seconds 😰

I plan to always keep both versions available!

Thank you! I'm glad it's looking more and more like a proper game.

I built the game engine from scratch, so it's completely custom. The code is open source, link available in the information!

Thank you for playing! This bug is fixed in the next version which should be released soon 😵

Thank you for playing and for the bug report! Aqua won't be invincible in ng+ in the final version of the game if I' m doing everything I planned

You are not the only one to have this problem apparently, the reason can be varied so in the meantime I advise to just play on browser. I'll put an excecutable file without windows installer soon and if it doesn't fix the problem then it will be for the next update. Thank you for letting me know!

Thank you! Browser only for the moment, I will probably make an executable when the game is complete

Thanks!  I will do my best for the next updates ✌