Gosh, I'm pretty honoured that you'd want to use something I've said for promo materials! Please go ahead and use it any time. c:
sumirufus
Recent community posts
I just finished up my own playthrough an hour or so ago, and I had a lot to ruminate on I think. I think as you've said, the feelings and situations Magda goes through resonate really deeply with a lot of people, particularly the already marginalised. Ironically despite being agnostic, the place I escaped from that isolation and judgement was a Catholic school, haha. I really lucked out with mine. Before I get real personal I just want to take a moment to say that the layout of Bad Faith being reminiscent of Fate/Stay Night and other older VNs in terms of its narration (intentionally?) really drew me into the sort of massive VN phase I had during my high school years, and it was welcomely nostalgic. The amount of effort that went into producing this story is incredible; I enjoyed every aspect of the prose, the art, and the atmosphere you created in the Haven. I don't get genuinely unsettled by VNs much, but the world you wove was frighteningly real. Thank you for all your hard work!
Potential spoilers ahead
I have to be honest, playing Bad Faith is not something I could call an 'enjoyable' experience, but I absolutely do not mean that in a bad way. The story was gripping and delivered in a manner that was just like... The slow march to the unavoidable finale. I feel like I knew what was going to happen to Magda from the very moment I met her, and all I could do was watch her slow descent, because it's a path I've been down on. I think many of us have been down on. Everyone was a product of the community here, even the characters I feel absolutely no sympathy for whatsoever, but naturally Magda feels like the pinnacle of that community. "I must be good" felt like being stabbed every time she tried to remind herself. There was no happy outcome from the beginning, because the community was designed to isolate everyone. Even the Heads who thought they were special and immune were isolated from one another, no matter what they might have thought. There was no hope for anyone on that island no matter how deserving or not, because there was no support. Though Magda was the most isolated (and really, what easier way to drum up a false sense of community than picking the easiest target to hate, only to turn on whoever comes after them?) not a single true friend existed on that island. Even Grace, for all she thought she was doing good, knew she had done wrong. And seeing her on the end in that boat, alone, almost bargaining with Haven itself for the hope of just one person left to be part of anything she ever knew broke my heart. No matter if they're alive or not, Grace has no one anyway.
The third act was a difficult thing to go through, and not just because of my very delicate stomach! But the hardest thing was watching Lilia, because it was like watching what I could have been. Not with the, you know, cannibalism and torture, but I dealt with anger in my isolation with violence. I was hurt physically, I did do a lot of hurt back, but it had never felt like enough at the time. There were many times that I wished I could have done what Lilia did, to mirror every bit of pain and hatred and despair they put me through. Watching Lilia to what she did to Cerise and Eve was cathartic and sobering at the same time. Watching her gradually grapple with her waning anger, to watch the consequences slowly dawn on her, and then to watch her be forced to be complicit in revenge she never asked for hurt. But this is a story about consequences for everyone, and Magda is not exempt from that. None of them, or us, are.
On a side note, I loved Nils. They were perfectly monstrous from start to finish, and even their kindness was tinged with their sinister intent. Reaching out to Magda in the cell was gut-wrenching, because I just knew it couldn't end well. As Magda said, Nils could never understand humans - perhaps they never even wanted to. And though they were deeply wronged, didn't they just plan to impose their will and ideas on humans the same way Lady Amaris cultivated the Haven? I'm not sure if that's what you were going for with them, but I loved that there was no brushing over the creature they had become. Fantastic character, would love to date and be killed by them/10.
This has been really rambling and disjointed but I really did love my experience with Bad Faith. Was it enjoyable? It was like watching someone get ready pull out my teeth individually. But like, I liked watching them get ready to do it! Let's not unpack that. Sorry for dropping this absolute novel of a comment here. Thank you for creating and sharing Bad Faith with us all, I'm really looking forward to whatever work you put out next!
Hello! I'm currently playing through the demo, and I'm having a great time exploring all the options. The game has been incredibly fun and charming, but I've encountered... I think it's a bug? Where, after I've loaded a previous save, this thing here pops up and blocks the whole screen! I've had to start a new file to get it to disappear. I wasn't sure where else to post this, so apologies if this is the wrong place for it! I'm loving the demo so far, so starting a new file hasn't been a bad thing at all. Good luck with production, I'll be eagerly awaiting the finished game!
Just finished the demo, and finished up the survey -- I poured a lot of praise in the survey response, but I'm going to reiterate how much I ADORE this game! It's so funny, and enjoyable, and gorgeous to look at, and I love every part of it. I'm so, so excited for the full release. That cliffhanger was unfair!
I adore all the characters, especially the MC (her narration had me cracking up so many times), and I can't wait to see her interactions with the reindeer in the future. But I also really want her to be able to tell her moms she's ok. (Speaking of her moms: I love them too, it's such a silly thing to say, but seeing those two made me tear up. Thanks for giving her two amazing mothers <3).
Good luck with the development! I can't wait to see more!
I've just this minute finished the demo and I had to rush over here immediately to say how much I absolutely adored it. I was immediately suckered in and I've had so much fun seeing where all the different dialogue options take me and affect the surroundings.
The balance of serious and lighthearted tone is particularly well done, in my opinion. A few decisions had me getting up to pace and have a proper think about what would need to be done. I'm so looking forward to the full game, I hope to be able to donate what I can to such an amazing project. (And as a personal note, picking options that are closest to what I'd say and having my favourite suitor react positively to them is very fun.)
I'll definitely help spread the word about this game, I hope more of the stretch goals for the kickstarter can be met!