This was without a doubt the most in-depth playthrough I have seen on the game. You took your time, was patient, read all item descriptions, and was very thorough in your playthrough, which I really appreciated. You were also the only playtester to discover that you had to drop into the pit to end up above the gate in the first hall to acquire "Sivir".
When I watch videos like yours, it angers me that there are bugs in the game that interrupt players' flow and enjoyment. And to be honest, I was very surprised that you didn't quit when you were well within your right to say, you know what? I think I'm done, the issues are too much. But you kept going.
It makes it feel worst when I see players like you enjoying the game before the bugs start piling up. And then that slowly chips away at your enjoyment overall.
As bad as that was, I'm happy to know you had fun with the game. But I know there's still so much work I need to do. I'm aware of the missing collisions, stuck-in-air issues, and the like.... but the saving? that was new. Never had anyone encounter that issue before. It's something I'm going to add to the list.
I really enjoyed your video Psyche, and I hope when a new version of the game comes out, you'll find your way around to playing it again.