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A member registered Dec 06, 2017 · View creator page →

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This one was pretty addicting for me - kept playing till I got to #1! Very calm music and interesting strategy, I like that each enemy behaves differently. I wish there were checkpoints so I didn't have to go back to the start and play out the same strategy every time. Definitely one of my favorites so far!

(1 edit)

Haha you're right whoops! I'll fix that part now. Thanks

edit: should be fixed now

Thanks for the kind words! I think I fixed the cursor issue. I'll probably go back and add the fullscreen button too.

Here are a couple examples:

If you made your game with Unity (maybe others too, not sure) and your name input field allows rich text, people can add tags such as <b>, <i>, <color=blue>, <size=500>, even <color=#0000> to make the text invisible. Even worse, if they don't close the tag the effect will be applied to the rest of the leaderboard text! This means <color=#0000> could make half of your leaderboard disappear.

I changed the Content Type of my text box to only allow alphanumeric characters to prevent this, and I recommend everyone do the same or find another solution before your leaderboards get messed up. You can also delete individual scores with LootLocker to remove already-messed-up entries. A limit to the length of a player's name would also help against super-long names.

Thanks for the heads up. Should be fixed now. If you still have issues on the windows version, the web version should work fine (although with some performance and lighting issues).