Nice to hear that you like my tutorial section. I wanted to keep the game and its explanations contained to the game window. I see it a bit more intuitive, if you don't have to scroll down to the game description to know, what you have to do, but sort of learn to play the game while playing the game.
Sunhill Studios
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A member registered Jul 29, 2024 · View creator page →
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Your goal in this small game is to reach the top of a tower by traversing multiple floors full of monsters
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Thanks for your feedback, My idea was to offset the slowness of the character in the big state by increase the fire rate to make him be able to defend himself without dodging the enemies to let the player switch between two playstyles during play (slow => dodging, fast => shooting) but I missed balancing that mechnanic.