Sorry for bad english, but I'm not a native speaker!
supergodforever
Recent community posts
Honestly, I thought that this new project took interesting directions in relation to art, it was really beautiful and different, however, I think because of the extended time of the jam, you wanted to put too much content in the game and this hindered the development. The camera is very close to the scene, it seems rigid and takes too long to follow the character, the robots are too slow, it takes a century to reach other points on the map, the jumps are horrible, zero sense of control! The tutorial is also not the best, it is not very clear with the mechanics of the game, it simply presents the buttons, but precisely because the first scenario is "large" and the camera is very close, it is difficult to understand. When you record the action and move on to the next robot, there is probably an overload due to the codes, the game is very slow!
The songs are beautiful, no complaints, the level design is good, but there was a lack of better camera spacing, the menu seemed a little bland, the animation of the robot listening to music is very cool, but maybe something like a backdrop or more colors could improve it as a whole! I would say that at least the help of someone else was lacking, however seeing in the credits, it was a good amount of people, six people, a lot of people for a jam, seven not even thinking! However, excellent work, but be careful with some simpler aspects that can compromise the experience!
Wonderful game, so simple, but so solid! The characters are so charismatic, their skills unique, randomness is really cool, but in fact, there are moments that we spend a lot of time standing still, as it never changes to the et I need! The arts are very beautiful, both ingame and menu / credits. Exceptional team work!