Yup, these are all clear points i am aware of.
Tbh when i started making this game it had nothing to do with obey the walrus, it was supposed to be a found footage type game.
Then i couldnt make a door open, and i spent about 2 hours just tweaking my code.
I gave up, and in the end and just tried making the game as creepy as possible.
Surprised me that you recognized the mandela effect face haha.
All in all, yh it was pretty lazy, and i took a wild shot uplouding it to itch.io
The point of this game and its development was just to teach me basic game making skills, i had no desired end product nor plans.
Thank you so much for the critcism, i am working on something rn which is 100 times more refined and these sorts of comments help a lot, more than the ones that say that they love this game.