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Surelook

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A member registered Jun 27, 2018 · View creator page →

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Good stuff!

This is actually really clever implementation. I thought it would have been really cool if you were controlling two players with each hand and part of the challenge would be to sync up play with yourself!

Really nice overall. Good cinematic intro and the abilities were really creative. 

Also loved how its your health that's going across the top since your the boss. 

Looks really cool but I really don't think having a paywall/donation request, optional or otherwise be the first thing somebody sees when trying to download it is the best thing. Especially for a game jam. 

Really really fun. Really fun concept

 Personally a big fan of the level design and use of modular assets. The clever level design kept things fresh. 

Also gameplay wise was a big fan of enemy soldiers being off screen but warning shots are still received when you begin to enter range. Really intuitive and felt fair.  Physics are also quite satisfying when charging. 

Dunno is this is a clone or based off another game but I'd defo put more work into it, something there. 

Really good effort. Music worked very well and having a lit area early on is great for player onboarding.  Didn't get to finish it but defo something to build from. 

Also got this cool  dramatic visual from one of the early doors that might work well in a poster or screenshot etc. 

Yeah thanks.   I ended up using the Tilemap for the colliders for the sake of time so had less control.