I think one thing that would add more depth, and also strengthen the theme, would be to add other chess pieces to the player that are only able to making non-attacking moves each turn along with your king. The new goal would be to protect all your other pieces, which could start as a an extra piece or two, and expand to more pieces. This would add a lot more depth and variation in challenges you could provide. You could even have two kings to protect all the piece you have, and now you have 2 units to divide your movement cards between. Just some ideas.
surgik9
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A member registered Feb 22, 2022
Recent community posts
Suggestion- Add different backpacks you can upgrade into. Upgraded backpacks start small again, then you have to resize them up again. Maybe after beating special bosses you can choose one. There could be various packs, each with their own quirk, like weird layouts, segmented sections, "holes" to pack around. The upsides could be things like powerful special slot multipliers, specialized build modifiers like half mana cost, gold for every kill, double potion effects, large max size, etc.
This could build upon the depth of the game mechanics, while offering more progression, and keeping the challenge of fitting things in a bag.