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suszikat12

11
Posts
A member registered Nov 24, 2022

Recent community posts

Yo
level 6 plays beautifully now
and the amount of potential optimizations is insane
I after optimizing managed  to beat it in 5 gates! (It's not the same solution as before) But it's not a kind of solution that a casual player would find, so you should be fine.

Now that I think about it level 5 is also kind of broken:
you can just not connect input 2 and XOR 1 & 3 and  
the level is solved. To solve it I'd just change how 1 and 3 behave with each other ( Rn it's exactly the same as level 4 )

That's all
Your game is great
Have a nice day/evening!

yea so you messed up outputs in level 6...

BUT it was really fun figuring out what was supposed to work and what wasn't and modifying my spaghetti so it workssmall solution

level 6 if the table didn't lie
 here is how level 6 would be solvable if the table didn't lie (only inputs 2 and 4 are connected)spaghetti
My solution to level 6 that I didn't have time to optimize
And here is something I made to make it work
so please fix that

Also a suggestion: make gates expandable ( adding inputs to gates so for ex.: I can have 5 inputs going into 1 OR gate instead of having  to place a bunch of them down) - just a QoL feature that doesn't affect the gameplay

I had a blast playing this 
I hope this gets more levels
Have a wonderful day

It says "thanks for palying"

Also balancing is not there

otherwise fun game

I'd pay for that if it had more levels

This game reminds me of a game I used to play back in the days - Zero Reflex. I am still hyped up for when the game releases but also kinda sad that it didn't last year how it was supposed to.

the game crashes while opening it.

sorry for misspellings i'm from poland

So the idea is fine ,but but a bullet hell has slower, smaller and lots more bullets. This is like if you are trying to dodge one bullet you need to be careful and in your game is "have half a second to react and 5 seconds of break". U know what i mean.( An idea i just came up with: evry stage is a boss and u need to kill all for ex.: The first two dudes will shoot and move to a diffrend position and repeat. U will have to shoot both of them to go to the triangles). For the visuals u can make an update OR make the back round black and everything else the same color. And for last can u PLEASE add "exit to menu" and "exit to windows/linux" buttons?

POV: you focus on makeing good beat instead of defending

(+when more levels)

Man i played both Titan Souls and Forgodden. they both SLAP (like sirously I love this type of games) ,but...they are missing something.

LIKE BRO WHERE UPDATE?