I get that, and thanks for replying! I might grab a community copy and see if Google Translate can help me out then :)
suzak
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I'm completely new to anything TTRPG, and since I can't find a group to play with at the moment, I have turned to solo-play.
I really enjoyed reading all of these zines. I'm very interested in the key-lock system; could you share how you design your adventures? I would really like to incorporate something similar in my solo sandbox game, but I kind of need a structure to understand how to do so.