Lmao, I’m really happy you like it so far :D!
Sweetmilk Games
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:’) Thank you for such an awesome review!
I do agree with you in that I actually regret not including any choices! As this was my first project, I wanted to keep it as small and simple as possible to ensure that I could finally make something and also finish it too.
In regards to the title; not to pat myself on the back, but I feel like the title of this game is going to be hard for me to top in the future 😅. As this game was going to be a bit more on the “unserious” side, I wanted to ensure the title conveyed this as well.
I’m also happy to hear it ran well on Android; I’m super paranoid about making sure all builds run correctly, so I test them over and over just to make sure everything runs well. But of course, I can only test on my own individual devices, so I can only cross my fingers and hope they run without issues on other devices as well.
Anyway, thanks again for your feedback, especially about interactivity. It’s something I’m keeping in the forefront of my mind for all of my games moving forward. After this game, I feel a lot more confident in my ability to create (and finish) games so I want to keep on adding more and more complexities as I keep developing games.
For Mac, I do not feel comfortable releasing a version for as I do not have a Mac device to test on.
However, I am considering releasing a web version down the line in the future, I just had a bit of an issue with it previously; I’ll keep looking into it on my end so that the game can be a bit more accessible to all hardware/OS and not just PC/Android.
Wow, this is the first time someone’s done a video playthrough of a game I made, thank you so much! I’m glad you liked the demo - I should have only around two more updates left until it’s finished :D
And yeah, it was a bit of a cliffhanger; I was running out of time for the game jam so I had to pick a spot to end the demo at 😅