In the beginning, i thought of the randomness as in it would be kinda random in the way you roll, you hit an edge of the die for example and like get completly thrown off your path. So like the "unsmooth" rolling should have been the random thing. But it didnt have such a big impact in reality as i thought, so yeah, i think it would be nice to add a new mechanic that realy embraces the random aspect... Thank you!
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A member registered Aug 26, 2020 · View creator page →