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symfo

11
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2
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A member registered Feb 19, 2017 · View creator page →

Creator of

Recent community posts

This was really fun! Great puzzles and I love the palmpilot-style interface.

Thank you so much, glad you enjoyed!

Thanks!

Thank you, glad you enjoyed!

Thank you!

Really clever idea, the later puzzles are very good. The jumping feels really responsive and well-tuned.

Really cute and frantic! I like how you introduced the different mechanics.

Tricky but fun! I "one more try"-ed this a bunch, before the twitch reflexes required got the better of me. Great concept and I love the art.

i really enjoyed this! great puzzle/strategy thinking, cool interactions between the elemental barriers, kudos for a "combat" system that's dice-based but not random. i liked the music too but it was all in my left ear lol

this was a fun little shmup! i especially like the concept of your health being determined by dice roll.

fun, straightforward bullet hell. didn't feel like the dice rolls affected much, felt like the way to play was to just spam spacebar since there was no real penalty. but an interesting concept!