Ayy, thanx! Quick gameplay was side effect of the jam馃槀 But still managed to squish in three levels somehow馃槄
Hope to expand on this concept and see where it can go馃槏
Thanx :D yah, the levels are quite a few馃槄 I just spent most time with getting mechanics right and graphical details right so didn't got time to add more levels. Still wanted to make those few levels easy to grasp and gradually increase in difficulty, but I think the enemies are quite difficult here. Even I wasn't able to defeat em easily馃槀 Limiting visibility and range is great idea.
yah, gonna add those asset links today. Game wouldn't have looked half as good without em馃檹