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Tamnker

1
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A member registered 73 days ago

Recent community posts

(1 edit)

Suggestion: Physical upgrades
Upgrades which must be physically slotted into a part of the base, and can be broken or destroyed. I think this would be best for consumable boosts, since it allows you to take on an extra errand (Refilling/replacing the boost) in exchange for a more efficient base. It could also be interesting if they were permanent but had tradeoffs, making them more difficult to switch on and off.
I think this would be especially interesting if it was an outdoor thing, requiring you to leave the base to keep things running at peak performance.
- - For example - -
New part: Motor regulator
 "CONSUMABLE - A fragile device which more efficiently controls the movement of the satellite dish motors (Speeding them up). Breaks periodically, and must be replaced or repaired with a toolbox. Must be installed on the transformer station outside of base. "

This part would make your satellites rotate faster, but would be pricey and time-consuming to repair, forcing you to be efficient with your signal-collecting
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