Thank you for the feedback. I will take this into consideration next time I create a game.
Taolo
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Thank you for the feed back. I made dodging the bullets a bit hard so that the player can switch off the lights using D/A to ease the pressure and try to navigate through the maze in darkness but bearing in mind that the enemies are also landmines that go off once triggered. I'll do better next time.
On/Off Puzzles with Leonard (GNAR/Mariopluto) jam comments · Posted in On/Off Puzzles with Leonard (GNAR/Mariopluto) jam comments