Yes, I am still working on this. Progress has unfortunately been really slow lately. A new version is coming soon™.
Taranis Elsu
Creator of
Recent community posts
Other votes on the same issue:
https://itch.io/t/692147/is-there-a-way-to-exclude-or-ban-some-tags-when-i-brows...
https://itch.io/t/160014/can-i-use-exclusion-filters
https://github.com/itchio/itch.io/issues/475
https://github.com/itchio/itch.io/issues/738
https://itch.io/t/1457540/tags-and-genres-selecting-for-exclusion
https://itch.io/t/1355922/the-ability-to-filter-out-genres
It's the most upvoted issue on Github: https://github.com/itchio/itch.io/issues?q=is%3Aissue+is%3Aopen+sort%3Areactions...
Any idea if this will be implemented at some point?
This has been suggested regularly (and is the most upvoted issue on Github), but has there been any word on if/when it might be implemented?
That was fun music!
The controls are kind of awkward and hard to use though. I was surprised when the character starting flying while holding the up arrow instead of just jumping. I felt the movement speed is too slow. The character also fell through the platforms sometimes.
You should describe the controls to use in the game description. It took me a minute to figure out that it was arrow keys only instead of wasd or mouse.
Just curious, did you use a game engine? Which one?
I got stuck after the bug book in the bathroom. What was I supposed to look at next?
I don't play this kind of game very much so I would have liked a marker at the center of the screen to point at things and a little bigger interaction area around objects. I was having trouble finding interactable objects. I would also like a button to highlight all interactable objects, but I understand if that might take away from the discovery aspect of the story.
I did encounter some texture glitches with some objects. You aren't doing LODs are you? Also, the sound glitches when switching to another tab (in Chrome).
Overall, it is a beautiful game. I like all the textures and the way the rooms were put together. You nailed the quaint little older home occupied by someone's grandmother.
They are not really intelligent, just following some random walk and flocking steering behaviors like these: https://natureofcode.com/book/chapter-6-autonomous-agents/. It's an example of "emergent behavior" which fits the jam's theme of "emergence".
Unity Learn is free: https://unity.com/learn#explore-how-you-can-develop-your-skills
You can try starting with this one: https://learn.unity.com/course/getting-started-with-unity?utm_source=learn_recommendation
Thanks! I thought about laying out a town and trying to simulate movement within the town, and I may still try that later.
If you watched 3Brown1Blue's video (linked below), his model looked at "what if there was a central point that everyone went to", or "what if the people were split into multiple smaller communities".
Lots of fun ideas of things to add.