Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

tater_n_tots

5
Posts
4
Followers
A member registered Jul 26, 2019 · View creator page →

Creator of

Recent community posts

I'd expect nothing less from man's best friend!

Ooh boi! That's a feat in itself!

Oooh yeah! It was brought to my attention yesterday from a friend, too. What happens is if you get a game over (cross the finish line) while taking damage (in an animation state), clicking the walk button keeps the dog in that animation state where it can't take damage. Not sure when I'll get around to fixing it, but for now, pausing and clicking restart from there should fix the bug!

Daww, appreciate it! Glad you're enjoying the game :D

Thanks! It's funny because I was actually quite  torn on the walker for the final build. The current walker is actually almost identical to the prototype back when I first started the game. In the end,  I liked how derpy he looked and kept it, haha!