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Team Beep Boop!

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A member registered Oct 27, 2018 · View creator page →

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love it, looks great.

(4 edits)

I had this exact same problem. Point no filter is not the issue the cause is the Max Size in the import settings. 

For the super large sprite sheets you need to increase the Max Size to 4096 or whatever is larger than the size of the spritesheet itself, otherwise Unity is going to compress it. Default is 2048



Also set Compression to None and set to Point (no filter) and you should be good. 

Wow that was so cooooool!