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concode

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A member registered Nov 26, 2020 · View creator page →

Creator of

Recent community posts

Thanks for playing :) I'm glad you liked it!

Thank you for loving my game 🤠🤠

Thank you for loving The Way Home.

I made the balance of this a bit easier. It's going to get more difficult in the second half. As you said, I think it would be good to make the goal of the puzzle more clear. Thanks for the feedback :)

Actually, is it soft soil? Same thing, we call it a cheese stone. I'll have to adjust the colors so it's not confusing.

Thanks for enjoying it!

Thank you for playing my game :) I'm glad you like it!

The bonus dungeon starts from the basement of the house. If you go through the cave there and get the pickaxe, there will be more dungeons to explore :) I need to change it so I can't go over that tree. Thanks for letting me know!

Thanks so much for playing!

I'm glad you don't think the difficulty level or finding the way is too easy or too difficult. And I'm glad the game was fun.

I'll keep making it well. Thanks for your interest :)

Wow, thank you so much for the detailed feedback :)

I'll have to think about changing the default key setting you mentioned to something else. Although you can change the keys in the settings, it would be a good idea to create two presets in advance: “wasd version” and “direction key version.”

As mentioned, it seems inconvenient that the player can only equip a maximum of 4 weapons. I will also think about ways to make it more wearable and map shortcut keys that can be changed quickly.

As for the difficulty level, I intended the first chapter to be a bit easy at the beginning. I will try to balance it well by receiving various feedback.

I had no idea I would receive such detailed feedback, thank you so much!

https://teamconcode.itch.io/graytail

Graytail is a Zelda-like action-adventure game with interactive puzzles and combat set on a small island in the Pacific. Find the missing best female pilot and uncover the secrets hidden on the island.

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https://concode-studio.itch.io/the-way-home

The Way Home - Roguelike dungeon crawler  

The alpha build has been released :D 
 You can play on the web. 

  • Rogue-like dungeons that are newly created every time
  • Journey through the story
  • Collection of resources and artifacts
  • Building construction

I moved the project main page here.

Thanks for the playing :)

(1 edit)

Thanks for the feedback :)

I removed submit this game from the GMTK 2021. 
GTMK can use existing code or art, but I think it might not be fair, as you mentioned.
I love my game, so I don't want this game to be controversial.

Thanks for the feedback

I wrote it down in the description, but only the doggy parts is the part implemented in gmtk jam. 

Thanks :D

Thanks for the feedback. It seems to have been explained a bit. Some people didn't notice some features. Short cuts are also a good idea :)

Thanks for the feedback. A resource or object can be destroyed with a mouse click while being targeted. There was a lack of explanation in the game.

Below is an article I wrote a few days ago about the cave-dungeon-generation. Hope this helps!

https://concode-studio.itch.io/p3/devlog/260310/cave-dungeon-generation

:D

Thanks for the bug report! I’ll check!

Thanks :D
There's still time until the deadline, so I'll have to do something more.
Thanks for the feedback!

Sorry I couldn't play your game that's because your game required a PC.
I only have a MacM1. Anyway, I hope your game goes well too.

Thanks for the review :)