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Austin Lothman

286
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A member registered Apr 16, 2019 · View creator page →

Creator of

Recent community posts

Yeah, I first played it on Google Chrome and I tried again on Microsoft Edge and both browers have the same issues. I'm on PC, 16GB ram, intel i7 3.60 ghz

Yeah of course, with every run of the game I clicked the start game button which spawned me into a world. The world didn't have any thing to interact with. I could only Jump, Crouch, and go into an birds-eye-view. I couldn't notice anything on the map from here either.

I think the game might be bugged. I spawn into an empty world with noting to do.

Finally got a chance to come back to this game. Very simple game that focuses on the message more than relying on gameplay necessarily. I wasn't feeling much feedback when clicking on the button which I feel like could be a very powerful place to add impact to this experience. You currently have a bell sound with each click, perhaps as you get older this bell sound could change to an older sounding bell. Or perhaps the visuals start to fade out/desaturate as time goes on. I think it would be a better experience if there was more connecting the repeated clicking of the button to the message being presented here.

Keep it up though and keep making games!

Tried playing but it seems like your camera is too zoomed in and the UI isn't scaling properly. Go fix the camera/scale/anchor points real quick and I'll come back

I absolutely love the menu screen. It's so silly and really gives the right vibe. You should work on the main level visuals to match this aesthetic and you could have a very successful game on your hands!

What an awesome concept and it's executed really well! Spliting up the controller like that had to have been tricky and the puzzle designs were really good! I felt like I really had to think for some of them and it was very rewarding once I figured them out. The first couple levels were a bit tricky to figure out just because of the how unpolished it all was but having the reset level button really helped out a lot!

This game could give Trackmania a run for it's money!! Aweseome game, couldn't stop playing!!

Had no idea that landing back on the ground refilled my pack, That made things soooo much more managable! I was so stuck on the 3rd level! Awesome idea though!

Awesome game! I got so happy when I heard Louie Zong's music in the background! Great choice! The game was really good, but for next time try to recreate how Pac-Man is on a grid so that you can't miss any of the pellets! Keep on game developing!

Unfortunately the timer is way too quick for you to realistically play this game. If that was raised up to at least 30s then you might have a chance!

Well that was certainly, edgy, but hey art is art. I was lost once I got in the school and wasn't sure what exactly I was supposed to do. I knew I needed a key to the room but I didn't see anything that clued me in on what I was supposed to do. Luckily I randomly decided to click the gun item when I was next to the pile of skulls.

I'm not one for all the edgyness but the music was very decent and very well picked. So good on you for that.

I also actually really liked the parts where you had to move all the boxes around to find the items. I thought that part was clever

Awesome game! loved the use of the assets. The animations were really well used. The game actually got pretty difficult towards the end. But I especially loved the design of having the fall faster button! I feel like that made it so I could make it so much farther in the game than without it! There did seem to be some glichyness once I was going really fast when the game wouldn't detect my collisions with some of the obsticles.

I got a high score of 690!

Awesome game! This looks like a game that you had a lot of fun making! I hope you keep working on making more games like this

Wow! Honestly such a creative game design concept! Really awesome

Nice Quiz

More Game related questions!

This was surprisingly so much fun! I think you have something really entertaining and fun here! I'm glad I got to play it!

That was ridiculous but so much fun! Keep up the amazing work!

Awesome game jam submission. As the game stands right now there is no game loop. There's nothing that could cause me to lose the game other than getting bored. I would recommend thinking about some type of game over scenario! Also I personally don't think the music fit the scene too well. I'm sure there's some other song that would fit it better. But beyond all that this was great! Keep up the great work!

That was pretty challenging! But the vibe was there! I really like playing this game!!

Very nice mechanics! The jump feels really good. The automatic step up from the character controller feels a little bit too much though. Every step I go up it feels like I'm looking at a new scene or something. Maybe just have smaller steps. I honestly didn't think I should have been able to go up those steps with how big they were. But the whole character feel really good! Keep up the good work!

don’t even worry about it! It’s a learning process and it can take a minute to get familiar with it all!

Awesome looking boat! This game would sound really good with a couple of sound effects or music!

I would love to see something like some icebergs in the middle of the path that you have to dodge as well as trying to avoid the sides!

I downloaded the game but wasn't able to play cause it seems like you only have the executable file not the rest of the game. If you zip up the whole build of the game with the .exe as well then we should be able to play your game!

The character controller feels very snappy and responsive! That's really good, keep up the goo work!

One suggestion I would make is since the player is a tractor you shouldn't be able to go left and right like a normal character. Make it so you can steer instead!

Keep up the good work!

I absolutely loved the atmosphere you created for this game! You did a really amazing job at creating an unsettling vibe almost immediately that put me on edge. That first jump scare honestly really got to me and made my fight or flight mode activate for the rest of the time I played, which I find very impressive! The audio was also really well put together. The effect of hearing voices as the meter got closer to the end made me start to have a paniced feel that I needed to do something and fast!

Of course there are some bugs still, I can't go to the credits screen and I can't use my mouse once I lose, but the other issue I found is that I had no idea how to play the game or what the goal or objective of the game was.It'd be nice to add that somewhere either in the game or on this page.

This was so much fun though! Keep up the good work!

This was such an amazing, moody, atmoshperic experience! I'm utterly amazed how closely this resembles Inside/limbo you absolutely nailed down the aesthetics of what those games felt and made it your own.

The events in the background, the enemies, the twist ending, and the cinematic ending were so above and beyond what I was expecting. I am so impressed by everything made here!

Keep up the amazing work!!

I love the game mechanic concept in this! It's very smart and really makes you think hard to solve some of these puzzles!!

This was an awesome game! The level of polish on the level design was amazing! You can really see the work that went into making the play area. While the enemy isn't the most terrifying antagonist, I did find myself having a feeling of a slightly raised heart rate at the beginning of the game!

UI and game feel were very strong in this game and that's something to be commended for! Very impressing!

Keep up the amazing work!

This was a really fun game! I got all the way to level 24 and got a score of 720! I love how the diffculty slowly ramped up the more powerful you got! That was really good game design and it felt very polished! And the sounds were really well made, it didn't sound annoying to hear the death sound over and over again, or the shooting, so you know some thought went into their design/implementation!

Keep up the awesome work!

This was such an awesome little experience! This truly was something special that you made! The atmosphere alone was so beautifully crafted!

If you were to add sounds, this would actually be a really nice feeling mechanic. It's already pretty good right now!

Yeah, you got it! I'll have to try the demo out with a controller sometime soon! Can't wait to see what game this beautiful character controller leads to!!

Congrats on your first game! From one dev to another, the best advice I could give you is watch out for scope creep. Don't let your game get too big with a bunch of awesome features and stuff that you can't finish the game!

Keep up the awesome work though!

Holy shit, hands down one of the best character controllers I've ever played with EVER!! This is an absolute testament to hard work and dedication to making a game feel right! I mean this honestly could easily compete with AAA studio character controllers! I'm in love with it already!

I did find one bug though, When in the menu I couldn't leave and had to close the game and restart.

You should be proud of this game! It's really cool and fun! It's so impressive that you made all the art yourself. And the fact the game has a working store is even more cool! Really awesome work. Keep up the game dev journey!

Cool game! I definitely think it could benefit from more sounds while playing the game! Like when collecting points or just fly in general!

Nice polish to this game! Music and sprites were spot on!