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teddgames

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A member registered Apr 18, 2020 · View creator page →

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Thanks!

I appreciate it so much!

I like the idea! I can see the potential for this though. If developed further this could be a turn-based cult classic. Keep it up!

Ok sounds great! Btw, play my game and let me know what you think Thanks!

Unfortunately, it didn't load for me either :(

Really unique idea!

The idea of revealing the tower as you gather mines is really creative. There were some things I would have liked though. I wish it were communicated better in game. Pausing the game and showing a picture of a left mouse click and then once the player presses it the tile is placed would have made this much better! 

Difficulty and Telegraphing

I think the difficulty is perfectly fine for this game. However, what makes it difficult is the fact that there isn't much telegraphing where the triangle enemies are coming from. If you had a circle with an arrow showing where a triangle is going to be coming from this game would be much fairer.

If you decide to continue development this would be a really addicting game!

Looks like a pretty cool shoot em up but it ended up not working unfortunately. Better luck next time, let me know if you do end up fixing it because this has potential.

Having a consistent jump will definitely make this much better!

The art style and sound design are so cute, I love it!

The jump button should be remapped to the Up Arrow make it more intuitive. When a bomb starts climbing sometimes, I'd accidentally press X instead of Z to jump and nearly lost.

Good entry! I thoroughly enjoyed it!

(2 edits)

So two things:

1. You want new players to start off with quick wins so that they can appreciate and get hooked by the simple and addicting game loop you have going on in this neat game.

Solutions: 

  • Lowering the health for the first few skellys coming in. they increase in health as they continue spawning
  • Give players a lot of power and fire rate then taking it away as a promise of what's to come

2. With some push back, screen shake, or briefly turning the red for a fraction of a second, the feedback when hitting the enemies would make this addicting game play loop ever better.

Keep it up, this was really cool!

I loved the simple character design it's so cute! While the mechanics are super simple, what stood out the most to me is the music! It's so good!

Love the humor and the simplicity of the gameplay. Reminds me of those addictive toilet-time games (literally).

Thanks for the feedback! Try it again, I added some guides!

This was really well made. What stuck out to me was the amazing sound design from this, especially the wall slide. It was so satisfying to hear!

Hey guys my entry is innn. I hope you guys have fun with it!

Moving Day by teddgames (itch.io)