Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

teddyharvester

4
Posts
A member registered Sep 04, 2019

Recent community posts

I mean, he is a bad guy, you're not supposed to agree with him. Sometimes creators take positions they (hopefully) don't hold and put them in the mouths of the baddies to make them... more bad

I know it's not in scale, but imagine a character of an actual hawk named Tony. On a skateboard. I mean, it just writes itself. Can be called Anthony just to avoid legal issues.

Alright, so basically it's Super Metroid, but holy hell it's really well done. I like where this is going.

The art style and atmosphere are great. I really like the little touches, like how water and goo moves and the swaying of plants when you walk by. 

I thought the oxygen limit would be frustrating, but there are only select rooms that don't have air, and the mechanic adds some urgency to the gameplay. You get enough time to explore, but there's a sense that you need to keep moving to stay safe. I'm guessing this might get expanded upon in the full release.It also adds to the feeling that you're not some superhuman, but a person stuck in a messed up situation.

The only issue I think is the amount of health the boss has. It takes a really long time to kill and the flying one hit creatures don't give a lot of missiles. Then again, the missiles take off quite a big chunk of health off the boss, so it's probably for balance.