I couldn't see inside that drawer from far away and thought the pink flashlight making the graves show up was a busted puzzle. I opened it earlier in the game and when I didnt see anything pop up when I was flickering the light I didn't think to peek in there for the key since drawer was opened earlier and nothing was in there. rest went smooth, no deaths or anything in the chase sequence, but that was like a real weird hangup for me that halted the game.
teddyras
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with 2 vision upgrades I was able to cheese the final boss by just getting it aggro'd then walking outside the room and sitting there behind a wall. it spawning the mobs deaggro'd it, but then I just walk forward, walk back behind the wall. I got up and took a piss and got an ice cream sandwich during the final boss lol.
seems like the way the game works is that my guys require a direct line of sight to initiate an attack, but not one to maintain an attack. might wanna fix that, also pulled this strat off in the catacombs.
I beat the game in like 30 minutes when it says 2-4 hours 😔
when I got the staff and used it the character would just run in a direction and it would stop capturing my cursor and accepting mouse inputs. switched to controller and character would just run in a different direction and I couldn't control movement. dang, wanted to play this one, anyone got a fix or is my personalized copy of pseudoregalia cursed?
oh cool, couldn't see that mouth thing cause of the random placement in my world (and no ability to crouch), still hearted it only seeing the front.
here's some of my darlings, don't think they showed up in game tonight
the rest need to be appreciated in video form, you kinda need to walk around them
There's something that should probably be fixed: when players go near an edge, and sometimes when leaving a button, they get put into slide state and they can no longer jump. This makes you just fall off and die. This happens especially a lot in the final checkpoint of the game where there's a lot of buttons on small platforms and the knight slides off the button, continues off the edge, and just falls in the pit and eats you jump inputs, killing you. I ate the most deaths in that final zone because of this. The 2nd most in that section was the, uh boss' weapon being jank and hitting me while inside a cage (like right after I raised it, think bullets can just kinda slip in sometimes?).
Also, sometimes jumps are just slightly shorter than they should be on the base knight, might be because of the slight acceleration on movement startup (although I swear it happened on jumps when I was moving too), but on some jumps where you need your full jump to make it, it just kinda kills you and you dont make it. Some jumps he just like barely makes it and only if you dont air strafe and hold w down and jump at the last moment and keep holding w and he kinda pops up over the edge; then you do this baby jump and you just die when you cant spare even the smallest loss of height or distance.
But yeah glad to see you making something aside from atmospheric walking sims. Surprised by the amount of content in this game and there's even more secrets I haven't gotten unless I beat the harder difficulty.
I got this in the bundle last year and on a whim I checked back and it updated to a remake? Is there a patch notes page showing what's been added or changed since the old version? I played it last year and I want to know if It's worth replaying on stream again or if it's gonna be too much of the same. Looks like a lot of new stuff added, but I like details.
this game's pretty great, but I have a few suggestions, which may have been done already since this version is old.
add more photos and more words to the pool for the movie generation, they're super good so far, there just needs to be more to reduce repeats and too much similarities. of course having more customer types than 3 would also be neat.
more time to do stuff, this is the busiest video store in history. I'm stuck at the front desk the whole time with the customers, maybe have a bit less of them. sometimes the line gets so big customers in the back will just leave. maybe add a video drop off slot so not everyone has to wait in line, also video stores had those.
keep it up, I like it so far 👍
Hey Oates, I've been doing speedruns of this game and I hope you would answer some questions for me. What do the stats actually do? The only one I'm 100% sure about is Competence letting me ignore the broom damage from the cleanup encounters (at the cost of some text boxes) if it's 2 or more. The rest, I have 0 clue what their effect on fights is at all, but if I had to guess, they probably effect my crit rate or runaway chance or something right?
Also the fear level, what does that do?
And finally when does the in game timer stop and start? I don't think it's removing loads, although it's been shorter than my timer, but not by much.
I've gotten to a certificate in like 25 minutes and got all 5 in about an hour so far, but I made a mistake and did the ball pit on accident (bummer that it's skipable, it's a neat area since it's just one big monster) so that might be closer to 50 minutes. Here's the leaderboard: https://www.speedrun.com/no_delivery so far it's just me, but at least one of my friends might do some runs of it. Gonna submit it to gdq and see if they'll take it too.
Keep on being excellent, had fun with this one and nobody's home. Thanks for the help.
I was disappointed that I didnt find in the credits the name of that hot banger from the phonograph. What do they call that hootenanny jam?
Also I did the knock thing from the imgur image and nothing happened, not sure if it's 3 clicks cause each click does 5 knocks or 15 clicks, but whatever it was it didn't, you know what I mean.
I see people post their videos in the comments of most decent games, but do people watch these? Like do they help people decide if the game is worth getting or not or is it just annoying?
I'll throw mine in this time, but yeah this game is great, pretty challenging, actually scary because it is very real, I had a really fun hour with it, then I beat it. Apparently the ??? options on the main menu will get updated later too, so maybe more game to come.
I found the youtube link, I've found like most of the secret rooms (shoutout to updog), I've found the very tiny friend lady on the rafters, but I can't for the life of me find my best museum friend. Where's he hiding? I'm sure the painting in the key unlocked room is a hint, but like, I've checked all over the frog exhibit, even got on top of the blue thing in the fashion zone, but idk what to do.
Help pls · ◡ ·
it's typically in the users section on your C drive.
click C, your name (whatever you named your user on your PC), you may need to show hidden files for this, but go to the AppData folder, there should be 3 files: Local, LocalLow, and Roaming.
It can be on any one of those, usually the folder is named after the dev or the game. I haven't found it, but good luck.
Are you supposed to fall out of bounds and see the other staircase map out of bounds in Riverside Incident or is that a big ol' bug?
I was expecting a spook after walking that slow forever, but I wouldn't be surprised if falling into infinite blue was the prank mentioned in the opening text or lol there is no game is that prank. I went down those stairs like 4 or 5 times, then the door was just a crack open into blue nothingness and I walked through and fell forever.
Also Night Shift legitimately spooked me. Not sure if I was supposed to go back into the store after going outside, but I did and that might have made it scarier. I didn't even clean the bathroom, boss is going to be pissed.