Hello! SoulMuppet have the updated PDF, and you should have a message from them about re-downloading it via their site. Let us know if that hasn't worked for you!
TEETH: A ROLEPLAYING GAME
Creator of
Recent community posts
Hello! The very basics are similar to Blades - Position & Effect, the way you roll for Actions, Resistance, Stress, Flashbacks - but above that there are a lot of fairly substantial changes to the structure of the game. We have very different phases to Blades: we have an entire wilderness phase designed to make travel feel much more significant; there's an investigation phase which evokes the sort of procedural sleuthing and tracking of a monster; our downtime phase has very different emphases. There's an extremely silly optional magic system. It's quite a lot. Hope that's a useful answer!
Super useful review - thanks for playing! You make a good point about Harm and Guts. In longer campaigns based on the Forged in the Dark ruleset this is ameliorated by a downtime phase, but in a single-session game like this maybe that's something we need to tweak or flag up. Anyway, let us know how you get on with Blood Cotillion!