Groovy, thanks for that.
So, I've been using this in a Starforge game to explore a different part of a setting I'm using for a writing project. It's fun, but trying it on Dangerous and Formidable challenge so far either I've gotten lucky or it's kinda easy? 3-4 Progress is no joke, especially if 1) you go into a Framejoust with relatively high integrity (using the Snubfighter asset, so +3/4) and farming rolls until you get a +5/6 on your action die seems kind of OP. It has led to an amusing scene where my character on a solo scouting mission managed to a) sneak his mech to an enemy outpost, b) get ambushed by a merc in a shwanky mech, c) proceed to dodge the initial strike and after a Strong Match Maneuver +2x Strong Hit Lock On wreck said merc's face in before causing said installation to surrender. The merc got away (because why waste a good rival so soon?), but it was still very amusing to turn into 621 on my guy's 2nd vow when I had just planned for him to start out as a regular pilot.