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Templum

8
Posts
1
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A member registered May 21, 2020

Recent community posts

Seems like you upload the psd file be accident

Thanks for considering it, looking forward to it.

It would be really amazing to have a set of pannels, buttons and sliders. Maybe even a circular progress/health bar.

In addition to the above, it would also be cool if you could consider expanding the icons for upgrades like reload time increases. I could see things like damage increases and generic stuff like luck.

Did you ever consider offering some UI components beyond those that are included in the very first pack of this series

Thanks for clarification, then I was simply overthinking. Also very much appreciate you taking your time to reply.


Looking forward to new assets in this series.

Sorry, that is clear to me. But the rocket picture is not clear. If I ran it from the first to the last frame, it appears like it flies next to a light source or so

I really like the Assets in this series, but I'm wondering how the rockets are meant to work. Is it a series or are you supposed to iterate only over a subset of the sprite?

Hey, I was wondering if you considered adding a hauling animation or if that may be part of a future addition to the series. With that around, people could probably also look into creating village/city-builder games.