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Tengu_Blue

14
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A member registered Feb 21, 2024 · View creator page →

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An interesting experience with great visuals. Loved all the different fish. The controls certainly do change everything, must say I wasn't quite 'on board' with it from the get go but towards the end I figured it out. 

Overall a fun game!  

A very cute game, loved being a sheep! 

I like the idea of figuring out the rules of each room as you go without any need for written instructions or any hand-holding from the developers. Would love to see some more!

In some of the levels I just kind of stumbled into the right solution without having to work for it, but mybe I just got lucky.

(1 edit)

Thank you for the review! As you said with a bit more time and some refinement I think I could have made the enemies and combat a bit better. My idea was for it to be an extra bit of danger when solving the puzzles as the enemies come back too.

Thank you for the review! I have released a new version with a few more levels and a shooting mechanic with enemies, if you liked the first. you might like the second :).

Tutorial - some interactive
Goal description
Heal on upgrade
Resources - better

Fix hitbox on death enemies.

Background image doesn't stretch enough, maybe just replace the blue?

Esc - main menu doesn't work - include scenes and add Event System

A little confused about what to do. I think there was a jump boost but it ran out and now I'm stuck. The blue things to collect are kinda strange, not sure what it's supposed to be or do.

couldn't get much further sorry.

Cool design and idea. Maybe add description to the right puzzle for gates. I wasn't sure at first if having to stand on a button as the player was part of the puzzle or not  - not sure how to get around that though.

Overall would be cool if the second puzzle was the whole game, have a few more sections of it for the player to learn how they work and make them more complex as you go on.

Left section was interesting with the colors and everything too, not much to add to that, other than that the two don't seem very connected. But that's Ok.

Overall, pretty cool, playable demo.

Když skáčeš od zdi, tak je trochu otravný, jak to jde moc nahoru.

Jinak cool concept, vizuálně dobrý. Trochu rage game, ale cool :)

V druhém levelu, díra se spajkama - z fighting.

Overall dobrá hra, chtělo by to vyladit hitboxy u spiku. Jinak cool concept, přidat popisek, že click anything to continue a cool.

Overall pretty cool, has that nice feeling of discovery, sometimes it's not clear what I'm trying to do - get a key at one point but I don't know that it opens a door somewhere. That might be part of the experience though.

The floating islands look interesting, but a bit out of place - maybe add some tiles around - but again, might be intentional... 


So overall, pretty good :)

(1 edit)

escape - event system ?
2d light ?

pozadí v některých částech moc malé? - modrá barva

alien mi dal damage ale heath counter je nezměněn

push box to kill alien - neviděl jsem, že tam nějakej alien byl

dá se střílet? (mělo by nebo ne?)

počítadlo artefaktů?

když jsem došel k lodi - crash

more checkpoints - grey

longer aftereffect

icons instead of text