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sati.stream

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A member registered Jan 01, 2018 · View creator page →

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Nice game! Huge fan of the Zachtronics solitaire games and this is a really fun variant that isn’t too hard, a pleasant level of difficulty for a quick phone game. I found it on F-Droid and was pleasantly surprised to find it an open source Godot project. Thanks for your efforts!

Edit: btw just read some of the devlog, in case you didn’t know 4.2 will support C# android builds if that is your language of choice:)

Just found the exclusion filter which is very handy and easier than having to append a query string on every url on the website! However, though the pref is preserved between search pages on the browse tab, if I then view a game’s page and hit back to go back go the browse games list, the exclude filter is reset. It would be handier stil if it were preserved, at least for the current search/session.

the issue with your exported game (at least the first issue) is that your dialogue is in json files, godot doesnt recognise json as a resource so when you export the game, it doesnt include them. And then when you run the game, it tries to load json, doesnt find it and crashes. But all you need to do is, open the export settings in godot, find the textbox that says “filters to export non-resource files” and add *.json to it

then when you export json will be included good luck

Awesome work! It looks juicy!

Challenges we ran into: It was quite a challenge to make a game engine bend to the rules for a non game project.

May I (unsolicitedly) suggest Godot engine if you want to make a similar non-game tool in a game engine in future? I find it works brilliantly for that purpose and the UI system is a lot simpler when it comes to desktop/mobile applications rather than games.

Great work! Thanks!!

Lookup wine-tkg or wine-ge-custom on github, there are scripts (and for some distros, prebuilt packages) that apply the proton patches to wine, that you can install systemwide to run anything.

I think you can also make Steam run non-steam games added to the library with Proton, but I haven’t tried that.

I love this! Would you consider making a vertical version too (pointing down/up)? Long shot as I’m sure you’re busy with other things :)

Hi there, I’ve just been trying out the Linux demo - works perfectly, smoothly and most of all it makes efficient use of space which is what bugs me about other organisation tools (which often seem to have a UX based around an email client). Suits my creative brain more :)

Something I like in the IDEs I use is the “minimap / outline” sidebar, which gives you a zoomed-out visual overview of the of the code which you can click on to move to the clicked point. E.g., see: https://code.visualstudio.com/docs/getstarted/userinterface#_minimap

The point of this, if not familiar, is not to be a legible thing that you can read, but more to give you a recognisable map of the “shape” of the code. I think this would be a really nice addition to MasterPlan, as the layout of the plans are quite personal, and even a small minimap would give you the ability to quickly recognise distinct parts of your plan which you could click on to immediately pan to them.

Awesome! Thanks!