tbf, this is a course targeting first-time game developers, and as such it's likely to follow along exactly. simply finishing the project and publishing a finished product is quite an accomplishment. faith looks exactly like the game from the course, too.
tfunk
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Interesting control scheme! You should add more situations which take advantage of the fact that two directions are possible at once. I only noticed one.
Could also use some feedback when you've missed or landed a hit. I know the numbers increment, but that's tough to notice when you're trying to pay attention to the arrows.
Good use of theme, and kudos for making a rhythm game in a weekend, well done!
I made a little starter kit for this jam using Love2D. There's not much to it, just rendering to a 64x64 canvas, then rendering that canvas on top of the game window all stretched-out like.
https://github.com/logorrhea/lowrezjam-starterkit-...
Hope it's helpful!
Edit: Made a few updates, including the addition of Josh Riley's Minimal Pixel font (see this post).