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tfunk

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A member registered Dec 17, 2015 · View creator page →

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tbf, this is a course targeting first-time game developers, and as such it's likely to follow along exactly. simply finishing the project and publishing a finished product is quite an accomplishment. faith looks exactly like the game from the course, too.

Interesting control scheme! You should add more situations which take advantage of the fact that two directions are possible at once. I only noticed one.

Could also use some feedback when you've missed or landed a hit. I know the numbers increment, but that's tough to notice when you're trying to pay attention to the arrows.

Good use of theme, and kudos for making a rhythm game in a weekend, well done!

If you pull down the menu, there should be a label at the bottom left that says "Stats" and one on the bottom-right that says "Builds". Those should transition you between the two views. The stats view is still a bit unorganized, but it's better than nothing.

(4 edits)

I made a little starter kit for this jam using Love2D. There's not much to it, just rendering to a 64x64 canvas, then rendering that canvas on top of the game window all stretched-out like.

https://love2d.org/

https://github.com/logorrhea/lowrezjam-starterkit-...

Hope it's helpful!

Edit: Made a few updates, including the addition of Josh Riley's Minimal Pixel font (see this post).